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Bari-Arm (Japan) - MAME software

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Main data
Romset and title:
bariarm Bari-Arm (Japan)
Alternate title:
バリ・アーム
Software list:
megacdj Sega Mega CD (Japan) CD-ROMs
Publisher:
Human Entertainment
Year:
1993
Serial:
T-43024
Release:
19930730
Rankings
Average user rating:
Romset
First release:
Mess 0.142 released on apr-03 2011
Last release:
Mame 0.264 released on mar-26 2024
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Sega Mega-CD published 31 years ago:

    バリ・アーム © 1993 Human Ent.
    (Bari-Arm)

    Mankind makes advances in space travel and colonization. In the year 2192 however, the colonists near Jupiter are attacked by the independent military nation of Zias stationed on the Olympus colony of Saturn. Zias uses a symbiotic computer system and several mecha factories powered by a device called the GEO as their primary attack force. Human scientists study the Zias technology and, based on the Zias GEO system, construct a space fighter capable of fighting against the Zias: the Bari-arm, a space ship capable of using multiple weapons and transforming into a giant robot. The Bari-arm must destroy the GEO system before the Zias war machines destroy any further colonies.

    Players control the Bari-arm through seven shooting stages. The Bari-arm has four ship speed levels and is equipped with a fully automatic shot and a charge weapon. The charge weapon that would automatically charge when the player did not hold down the fire button. The charge weapon would unleash a strong version of whichever weapon icon the player picks up. The weapons available to the ship included the Thunder Cracker, Chase Cannon, Burning Wave and the Satellite Bombs. Every weapon covered the front and back of the ship except the Burning Wave, the only primary straight firing weapon.

    TECHNICAL
    Game ID: T-43024
    Barcode: 4 959143 800014

    TRIVIA
    Released on July 30, 1993 in Japan.

    STAFF
    Game Design: Bari-Arm Project Team
    Concept Game Design: Hiroshi Taniguchi, Hiroshi Ichikawa, Keisuke ouchi
    Chief Programmer: Jun Hirata
    Program: Tomomi Ohsawa, Kiyobumi Tsukahara, Tetsutarou Hoshino, Hideyuki Kodaira
    Chief Graphic Designer: Hiroshi Ichikawa
    Graphic Design: Akira, Shike Tadao, Junji ota, Nozomu Azuma, Yasuhito Ide, Keisuke ouchi
    Visual Animation: Kenichi Abe, Hiroshi Ichikawa, Keisuke ouchi
    Music Composed & Arranged by: Nobuhiro Makino
    Musicians (H.E.L.P): Nobuhiro Makino (Key), Toru Tanaka (Drums), Ataru Kindaichi (Bass), Masaaki Mizuno (Bass), Jiro Takada (Guitar), Kenichi okusu (Guitar), Seiichiro Seki (Sax)
    Sound Engineers: Akio Yasuhara (CoCoStudio), Toshiaki Yamaya (CoCoStudio), Tameharu Endou (Pale Green Studio)
    Sound Effect, Project Ultimo: Masao Watanabe, Koichi Iizuka
    Voice & Narration: Jason Russell
    Sound Installation & Effects: Hiroshi Taniguchi
    Sound Producer: Hiroya Niwayama

    Team Image Music Staff
    Composer: Hiroshi Taniguchi
    Guitar: Katsunari Kitajima
    Bass: Masahiro Yonezawa
    S. Engineer: Konomi Ito
    S. Adviser: Hideo Maeda

    Sub Director: Jun Hirata
    Director & Supervisor: Keisuke ouchi
    Special Thanks: Hiroyuki S., Mayumi S., Masahiko A., Hisako H., Yukiyo Nakajima (A to Z Network), Yuichi Kobayashi, Takeshi Suzuki, Masato Masuda, Kimura Brothers, Takashi Ueno

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=60491&o=2
    Informations provided by © Alexis Bousiges
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Data updated on march 26 2024


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