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221B Baker Street - MAME software

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Main data
Romset and title:
221baker 221B Baker Street
Software list:
apple2_flop_misc Apple II miscellaneous disks
Publisher:
Datasoft
Year:
1986
Rankings
Average user rating:
Romset
First release:
Mame 0.207 released on feb-27 2019
Last release:
Mame 0.264 released on mar-26 2024
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Apple II 5.25 disk published 38 years ago:

    221B Baker Street © 1986 Datasoft

    Sherlock Holmes, Dr. Watson, Irene Adler, and Inspector Lestrade must solve thirty of the most difficult and intriguing cases to ever test their abilities. Each sleuth thinks he or she is the most capable of finding the solutions, so they've decided to turn each mystery into a friendly competition of their skills.

    The famous four meet at 221 B Baker Street, address of Holmes and Watson. From there, they travel through the streets and alleys of London, gathering clues and trying to outwit each other. The investigators use secret tunnels to gain quick access to other parts of the city. They acquire badges from Scotland Yard to lock the doors of buildings where valuable evidence is contained. Of course, locked-out sleuths can find keys at the Locksmith.

    The detectives are armed with secret codes, allowing them to receive exclusive information from fifteen locations around the city. While working to solve the crime, each sleuth is trying to break the others' codes in order to have access to more clues with less work. They can also change their own codes to throw the others off the track.

    The winner is the one who solves the mystery, returns to 221 B Baker Street with a badge, and announces the correct solution.

    FEATURES:
    One to four players or teams.
    Animated on-screen characters.
    Joystick or keyboard action.

    TRIVIA
    Based on an earlier board game of the same name created and copyrighted by American writer Jay Moriarty (dba Antler Productions) in 1975.

    STAFF
    Based on the board game created by: Jay Moriarty
    Computer version developed by Pacific Softech Inc., IntelliCreations Inc.
    Designed by: Steven Duboff, Jeff Harth, John P. Sohl
    Apple graphics by: Russ Wolvek, Todd J. Camasta
    Speech synthesis by Software Speech (1984), Electronic Speech Systems of Santa Clara CA
    Documentation by: Thomas J. Clement, Arthur Conan Doyle

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=107028&o=2
    Informations provided by © Alexis Bousiges
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Data updated on march 26 2024


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