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Oddworld - Abe's Oddysee (USA, v1.1) - MAME software

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Main data
Romset and title:
abeodyss Oddworld - Abe's Oddysee (USA, v1.1)
Software list:
psx Sony Playstation CD-ROMs with filter NTSC-U
Publisher:
GT Interactive Software
Year:
1997
Serial:
SLUS-00190
Rankings
Average user rating:
Romset
First release:
Mame 0.175 released on jun-29 2016
Last release:
Mame 0.264 released on mar-26 2024
Clones:
Status
Software:
SUPPORTED
Additional infos
  • History (en)
  • History (it)
  • XML
  • Sony PlayStation CD published 27 years ago:

    Oddworld - Abe's Oddysee © 1997 GT Interactive.

    As Abe you can whistle, laugh, hiss and fart. In a lush world of diabolical danger where everyone wants to eat you, you're the skinny guy with no weapons. Run, jump, hide, scramble and talk your way past the ugliest bunch of carnivorous crustaceans ever created. Unlock Abe's special powers then figure out your foes, and you might save your race. Don't, and you're dinner! Enter Oddworld's surreal, sensory overload of pure gaming and claim your destiny. Saviour. Or salami.

    Oddworld is big (very big) and Abe's Oddysee is just the first glimpse of the strange and exciting depths of THE ODD!

    Stunning cinematic world of characters and environments combine seamlessly with amazing gameplay Totally unique and innovative GameSpeak allows characters to communicate The tale of a remarkable quest guaranteed to capture the imagination of games players young and old Don't expect to finish this game in a couple hours, even with limitless lives this game is going to take some time to complete. Compulsive gameplay, an unassuming and endearing hero, strange enemies and even stranger friends, this game makes you sad, makes you laugh, makes you think.

    TECHNICAL
    Game ID: SLUS-00190

    TRIVIA
    Released in September 1997 in the USA.

    Working title: SoulStorm

    Export releases:
    [EU] "Oddworld - Abe's Oddysee [Model SLES-00664]"
    [JP] "Abe a Go Go [Model SLPS-01118]"

    STAFF
    Oddworld Inhabitants Inc.
    Executive Producer: Sherry McKenna
    Director: Lorne Lanning
    Creator: Lorne Lanning
    Production Design: Steven Olds, Farzad Varahramyan
    Producer: Frank Simon
    Art Coordinator: Gerilyn Wilhelm
    Associate Producer: Gerilyn Wilhelm
    Game Design: Paul O'Connor, Jeffrey Nicholas Brown
    Lead Technical Director: Christophe Chaverou
    Technical Directors: Scott Easley, Eric Antanavich, Jane Mullaney
    Lead Programmer: Eric Yiskis
    Programming: Craig Ewert, Todd Johnson, Tim Z. Andersen, Mike Waltman
    Audio Producer: Josh Gabriel
    Sound Design: Ellen Meijers-Gabriel
    Music: Ellen Meijers-Gabriel
    Digital Artists: Cathy Johnson, Leonardo Palang
    Associate Art Director: Robert D. Brown
    Character Voices: Lorne Lanning
    Character Sculptures: The Shiflett Studio
    Sculptors: Brandon Shiflett, Jarod Shiflett
    Character Modeling: Viewpoint Datalabs
    Chief Operating Officer: Maurice Konkle
    Director of Technology: Andrew Fruin
    Director of Human Resources: Ava Arsaga
    Support Staff: Jenny Shaheen, Jim Fajardo, Michelle Davis, David Rothman, David A. Vergara, Teresa Tam, Ainslee Lange
    Assistant Producer: Heidi Ewert

    GT New York
    Chairman of the Board: Joe Cayre
    President: Ron Chaimowitz
    CEO: Ron Chaimowitz
    Exec. VP: Harry Rubin
    GM Intl. Div: Harry Rubin
    Business Affairs: Harry Rubin
    Sr. Vice President: Chris Garske
    Product Manager: Shari Bernstein
    Producer: Kurt Busch
    VP of Marketing: Holly Newman
    VP of Corporate Communications: Allyne Mills
    Sr. Communications Manager: Dan Harnett
    Manager of Investor Relations: Dawn Berrie
    Creative Director: Leslie Mills-DeMarco
    VP Enterprise Group: Murray Froikin
    Art Traffic Coordinator: Liz Fierro
    Asst. Communications Mgr: Christina Kerzner
    Assistant to the President: Lynn Dammers-Lupo

    Sony
    Sr. Account Executive: Tina Kowalewski
    Sr. Development Support Engineer: Mike Fulton
    Development Support Engineer: Peter Alau
    President of Interactive Studios: Kelly Flock
    Developer Support Mgr: Christina Severson
    Special Thanks: Bug Company [for their technical support]

    Special Thanks
    Special Thanks: David Wexler, Bill Skrzyniarz, Katie from Kinkos, Brian from Audio Ecstasy, Café Roma, Bevenuti, Big Sky, Entreé Express, Mother's Tavern, Marion at Casablanca Travel, Leslie at Open Air, Bug Police, Cal Poly Abatoir, Custom Meat Cutting by Vince, Joan Parreant, Sparks Exhibits, Vera Stoeber (at SVS Graphic Design), Scott Adair, San Luis Obispo, Wyndham Hannaway (& Associates), Tommy Tallarico, Alana at Random, RDA International Inc., Raymond Swanland

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=97810&o=2
    Informations provided by © Alexis Bousiges
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Data updated on march 26 2024


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