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Extreme Hunting - MAME machine

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xtrmhunt
Extreme Hunting
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
xtrmhunt Extreme Hunting
Short name:
Extreme Hunting
Manufacturer:
Sammy
Year:
Genre:
Shooter
Category:
Shooter / Gun
Serie:
Driver source:
sega/dc_atomiswave.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
640x480@61.702586 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
ARM7 (little), Hitachi SH-4 (little)
Audio
Sound:
2 audio channel
Audio chips:
Speaker, Yamaha AICA
Romset
First release:
Mame 0.133u1 released on aug-02 2009
Last release:
Mame 0.251 released on dec-30 2022
Clone of:
-
Bios:
awbios Atomiswave BIOS
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
PRELIMINARY
Emulation:
Preliminary
Graphic:
Imperfect
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 18 years ago:

    Extreme Hunting © 2004 Sammy Corp.

    You can hunt a total of 6 animals, each with its own uniqueness and life-like animation. The individual animal hunting stages feature a variety of hunting regions, all with magnificent background imagery. Weather conditions will also come into play depending on the region. Once you complete the entire animal stage you will be able to hunt in that stage's unique bonus spot.

    TECHNICAL
    Sammy Atomiswave Hardware

    CPU: Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)
    Graphic Engine: PowerVR 2 (PVR2DC)
    Sound Engine: ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)
    Main Ram: 32 megs
    Main Memory: 16 MByte
    Graphic Memory: 16 MByte
    Sound Memory: 8 MByte
    Media: ROM Board
    Simultaneous Number of Colors: Approx. 16,770,000 (24bits)
    Polygons: 2.5 Million polys/sec
    Rendering Speed: 500 M pixel/sec
    Additional Features: Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect.

    TRIVIA
    Extreme Hunting was released in September 2004.

    TIPS AND TRICKS
    Initially you can choose from a 'Rifle', 'Shotgun', or a 'Bow'. As you clear stages you will uncover up to 3 additional weapons, giving you a total of 6 weapons to choose from. Each weapon has a different power level and a different amount of ammo. Each animal has a weakness to certain weapons that make them more susceptible to damage. If you find the right combination you could rack up some serious points!

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=4351&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on december 30 2022


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Romset:
xtrmhunt
Title:
Extreme Hunting
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