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Wonder Boy (prototype?) - MAME machine

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wboyu
Wonder Boy (prototype?)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
wboyu Wonder Boy (prototype?)
Short name:
Wonder Boy
Manufacturer:
Escape (Sega license)
Year:
Genre:
Platform
Category:
Platform / Shooter Scrolling
Serie:
Wonder Boy
Driver source:
sega/system1.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 2 ways (horizontal)
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
512x224@60.096154 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
Audio chips:
SN76489A, Speaker
Romset
First release:
Mame 0.34b2 released on aug-30 1998
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
wboy Wonder Boy (set 1, 315-5177)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 38 years ago:

    Wonder Boy © 1986 Sega.

    Wonder Boy is a horizontally-scrolling run 'n' jump game featuring a tribal-like boy whose girlfriend, Tina, has been kidnapped by the dark King. The player must guide Wonder Boy through seven areas, each consisting of four rounds, to reach the dark king and rescue his girlfriend.

    The game scrolls from left to right and each round is full of platforms and obstacles to negotiate, as well as numerous enemies that must either be avoided or killed. Wonder Boy's vitality (health) constantly depletes and he must collect the fruit that regularly appears to keep his vitality topped up.

    Enemies can only be killed after Wonder Boy has armed himself with a stone hammer. The hammer and other items can be found in large eggs that occasionally appear. Running into the eggs breaks them and releases their contents. Other items include a skateboard with which Wonder Boy can rush through the levels and survive one attack by an enemy and an angel that offers temporary protection and allows him to destroy foes by simply running into them.

    There are also eggs that contain unpleasant surprises, including curses that deplete vitality at a faster rate or poisonous mushrooms that remove all of Wonder Boy's vitality in one go. These Bad eggs can be easily spotted, as they are covered in red spots.

    There is also one doll to collect in each round that doubles the bonus points awarded at the end of the stage. If all 28 dolls are collected, an eighth area will be unlocked. The game's stages are made up of forests, hills, oceans, caves, ice palaces and occasionally mountains lands.

    At the end of every area (after every forth round), Wonder Boy will encounter an incarnation of the chief antagonist as a boss character. Once defeated, the mighty lord's mask flies off and transforms into a bonus item, such as a tea cup or a piece of fruit, for the boy to collect. The evil witch doctor then makes his escape.

    TECHNICAL
    Game ID: 315-5135

    Runs on the Sega "System 1" hardware.

    Players: 2
    Control: 2-way joystick
    Buttons: 2

    TRIVIA
    Wonder Boy was released in April 1986 in Japan.

    Licensed by Escape.

    Chris E McClard holds the official official record for this game, on factory setting, with 1,217,240 points on 06/05/2005.

    TIPS AND TRICKS
    • Round 8: If you manages to finish the game (Round 7 area 4) without forgetting any of the sweet little faces that multiply the vitality at the end of the screen, you can enjoy the Round 8.

    SERIES
    • Wonder Boy [Model 315-5135] (1986, Arcade)
    • Wonder Boy in Monster Land [Model 317-0043] (1987, Arcade)
    • Wonder Boy III - Monster Lair [Model 317-0084] (1988, Arcade)
    • Wonder Boy III - The Dragon's Trap (1989, Master System)
    • Wonder Boy V - Monster World III (1991, Mega Drive)
    • Monster World IV (1994, Mega Drive)

    PORTS
    • CONSOLES:
    [JP] Sega SG-1000 (1986) "Wonder Boy [Model C-69]"
    [JP] Sega Mark III (mar.22, 1987) "Super Wonder Boy [Model G-1316]"
    [JP] Sony PS2 (mar.8, 2007) "Monster World Complete Collection [Sega Ages 2500 Vol.29] [Model SLPM-62760]"
    [JP] Sony PlayStation 4 [PSN] (jul.10, 2014) "Arcade Archives - Wonder Boy [Model CUSA-00647]"

    • HANDHELDS:
    [JP] Sega Game Gear (dec.8, 1990) "Wonder Boy [Model G-3205]"

    • COMPUTERS:
    [EU] Sinclair ZX Spectrum (1987) "Wonder Boy [Model 21255]" by Activision
    [EU] Sinclair ZX Spectrum (1988) "Wonder Boy [Budget] [Model AC10]" by Hit Squad
    [US] Commodore C64 (1987) "Wonder Boy [Model UDK574]"
    [EU] Commodore C64 (1987)
    [EU] Amstrad CPC (1987)
    MSX

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=3182&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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Romset:
wboyu
Title:
Wonder Boy
Text:
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