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Virtua Racing - MAME machine

5184
vr
Virtua Racing
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
vr Virtua Racing
Short name:
Virtua Racing
Manufacturer:
Year:
Genre:
Driving
Category:
Driving / Race 1st Person
Serie:
-
Driver source:
sega/model1.cpp
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo)
Input:
Paddle, Pedal
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
90 to 100 (Best Games)
MASH All-Time:
Video
Display:
496x384@57.52416 Hz, CRT 25kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
AM9517A, Fujitsu MB86233 (TGP), MB89374 Data Link Controller, Motorola MC68000, NEC V60, Zilog Z80
Audio
Sound:
2 audio channel
Audio chips:
Speaker, YM3438 OPN2C, Yamaha YMW-258-F
Romset
First release:
Mame 0.81u1 released on apr-02 2004
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 32 years ago:

    Virtua Racing © 1992 Sega.

    Virtua Racing is a Formula One-themed racing game in which players can race on one of three different tracks. Each track features timed checkpoints that must be reached within the time limit or the race is over. Each race consists of up to five laps with a field of 16 drivers. Players start a race in last place and must fight their way up the field.

    Contact with barriers, trackside objects or rival drivers will result in a crash or, more usually, a spin-out, costing the player valuable seconds. Players can also spin-out if they stray off the track onto a low-traction surface (such as grass). Rival drivers will also try to ram the player's car.

    Virtua Racing offers both manual and automatic transmission and enables players to switch between four different viewpoints on the fly. The game's three tracks are named 'Big Forest', 'Bay Bridge' and 'Acropolis' and each offers a different level of difficulty: beginner, intermediate and expert.

    TECHNICAL
    Runs on the Sega "Model 1" hardware.

    Players: 2
    Control: paddle
    Buttons: 6

    TRIVIA
    Virtua Racing was released in August 1992 in Japan and in October 1992 in North America. This was the first racing game to be fully rendered with shaded, filled polygon graphics.

    Sega went to General Electric Aerospace (who made the first 3-D simulators for NASA in the 1960s) in 1991-92 for assistance to develop a CG platform architecture for their new experimental 3-D system, which later became known as the Sega Model 1 hardware. Virtua Racer was the game being written to find out how viable hardware 3-D games were, it was never designed to be released, but it was such a success internally they decided to actually release it.

    The first AM-2 polygon race game. The game features many epoch-making ideas: changing the point of view freely, feeling the hardness of the steering, the seat interacting with the gravity.

    In true Sega fashion, their 'Virtua' prefix was used on a variety of other products such as "Virtua Fighter", "Virtua Cop", "Virtua Striker" and "Virtua Tennis".

    Toshiba EMI released a limited-edition soundtrack album for this game (Virtua Racing & Out Runners - TYCY-5365, 5366) on 15/12/1993.

    Michael Jackson used to own this game (Wide Vision model, serial number: 00461579). It was sold at the official Michael Jackson Auction on Apr. 24th, 2009.

    STAFF
    Director, Chief Programmer: Yu Suzuki
    Programmers: Takuji Masuda, Masahiko Kobayashi, Masahiro Kawamura, Kazuhiko Yamada, Shin Kimura
    Chief Designer: Toshihiro Nagoshi
    Designers: Seiichi Ishii, Kunihiko Nakata, Toshiya Inoue
    Music Composer: Takenobu Mitsuyoshi
    Sound Effect: Yasuhiro Takagi
    Hardware Designers: Shoji Nishikawa, Keisuke Yasui
    Mechanical Effect Technician: Masaki Matsuno
    Electrical Technician: Futoshi Ito
    Program Supports: Ikuo Taniguchi, Yasuhito Shoji, Satoshi Hosoda
    'Fresh' Staffs: Kohki Koiwa, Takeshi Suzuki, Toru Ikebuchi, Yasuo Kawagoshi, Yasuko Suzuki, Nobukatsu Hiranoya, Naomi Ota

    PORTS
    • CONSOLES:
    Sega Mega Drive (1994)
    Sega 32x (1994) "Virtua Racing Deluxe"
    Sega Saturn (1995) "Time Warner Interactive's Virtua Racing"
    Sony PlayStation 2 (2004) "Sega Ages 2500 Series Vol. 8: Virtua Racing Flat Out"
    Sony PlayStation 2 (2005) "Sega Classics Collection"
    Nintendo Switch (2019): Digital release.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=3082&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on march 26 2024


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Romset:
vr
Title:
Virtua Racing
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