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Total Carnage (rev LA1 03/10/92) - MAME machine

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totcarn
Total Carnage (rev LA1 03/10/92)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
totcarn Total Carnage (rev LA1 03/10/92)
Short name:
Total Carnage
Manufacturer:
Midway
Year:
Genre:
Shooter
Category:
Shooter / Walking
Serie:
-
Driver source:
midway/midyunit.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Double joystick 8 ways
Buttons / keys:
0
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
90 to 100 (Best Games)
MASH All-Time:
-
Video
Display:
410x256@54.70684 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC6809E, Texas Instruments TMS34010
Audio
Sound:
Audio chips:
AD7524 DAC, OKI MSM6295 ADPCM, Speaker, Williams ADPCM Sound Board, YM2151 OPM
Romset
First release:
Mame 0.34b7 released on nov-10 1998
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 32 years ago:

    Total Carnage © 1992 Midway.

    A pseudo-sequel to Williams' superb 1990 multidirectional shoot-em-up, "Smash TV", Total Carnage is set in a futuristic parody of the first Gulf War. General Ahkboob, himself an obvious parody of Sadam Hussein, has set his vast army of infantry, tanks and BioGenetic Mutants onto the world.

    1 or 2 players must fight through the enemy-packed levels, rescuing reporters and civilians as they go. Total Carnage retains the dual-joystick control of its predecessor, but introduced new weapons, enemies and large, scrolling levels to the original game-play.

    As with Smash TV, Total Carnage features the infamous 'Pleasuredome'; accessible only if players manage to collect the 220 keys that are hidden throughout the game's levels. Total Carnage has a much higher difficulty level than that of Smash TV.

    TECHNICAL
    Midway Y Unit hardware

    Main CPU: TMS34010 (@ 6.25 Mhz)
    Sound CPU: Motorola M6809 (@ 2 Mhz)
    Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), DAC, OKI6295 (@ 8 Khz)

    Players: 2
    Control: Double 8-way joysticks

    TRIVIA
    Total Carnage was released in March 1992 in North America. According to programmer Shawn Liptak, Total Carnage failed to reach the target of 2,000 arcade cabinets ordered. The game's slow sales resulted in Turmell taking on a different project for his next game, which would become the highly successful NBA Jam.

    General Akhboob's role as a parody of Saddam Hussein becomes obvious during the game's cut-scenes; as well as him saying slogans from Smash T.V., he makes an obvious reference to the original Gulf War by announcing that 'all we are making is baby milk.'.

    While playing the game, there is a message which says 'the pistons will rule the NBA'. This is a reference to the Detroit Pistons who Mark Turmell was a fan of. Coincidentally, 12 years later, the Detroit Pistons would win the NBA Championship.

    Originally the game was programmed to display one of two endings upon completion of the Pleasuredome bonus level. One ending would feature the women from Smash TV and was to be displayed if the player collected all the treasures in the dome. A second bad ending showed the same screen without the women along with a message challenging the player to collect all the dome's treasure. However, a bug in the game caused the good ending to be displayed with the bad ending text no matter how many treasures were collected.

    UPDATES
    REV. LA1 (March 10, 1992)
    PROTO V 2.0 (Feb. 10, 1992)
    PROTO V 1.0 (Jan. 25, 1992)

    TIPS AND TRICKS
    • Password: enter the password on the 'red and white' warp at the beginning of the first mission.

    Mission 1:
    'GOOB' - Gate (heading Checkpoint #1).
    'ZULU' - Bunker (heading Checkpoint #2).
    'ORCS' - Orcus (boss).

    Mission 2:
    'ROAD' - Road one (heading Checkpoint #3).
    'LIPS' - Airport gate (heading Checkpoint #4).
    'LICK' - Airfield (heading Checkpoint #5).
    'FIRE' - Hangar.
    'FOOD' - Road two (heading Checkpoint #6).

    Mission 3:
    'EATS' - Monster Cutscene.
    'TOID' - Factory (heading Checkpoint #7).
    'BOOF' - Reactor.
    'MARK' - Reactor basement (heading Checkpoint #10).

    Misc:
    'SHOK' - Electric chair.
    'DOME' - Akhboob escaped and lacking keys.
    'WORM' - Caught Akhboob but lacking keys.
    'AZAZ' - Warp to Pleasure Dome with 500 keys.

    STAFF
    Total Carnage Design Team: Mark Turmell (MJT), John Tobias (JON), Shawn Liptak (SL!), Jim Gentile, Eugene Jarvis (DRJ) (EPJ), Tony Goskie

    Music and Sounds: Jon Hey (HEY)
    Voices: Ed Boon (EJB)

    Special Thanks: George N. Petro (GNP), Larry DeMar (LED), Todd Allen, Cary Mednick, Sheridan Oursler, Mark Loffredo, Ray Gay, Ray Czajka, Betty Purcell

    Others from High Score Table: Jamie Rivett (RJR), (SYD), (PJS), (DAN), (DJT), (JPW), (NED), (BUY), (WMS)

    PORTS
    • CONSOLES:
    [US] Nintendo SNES (Nov.1993) "Total Carnage [Model SNS-XC-USA]"
    [EU] Nintendo SNES (1994) "Total Carnage [Model SNSP-XC-UKV]"
    [EU] Amiga CD32 (1994)
    [EU] Nintendo Game Boy (1994) "Total Carnage [Model DMG-N8-UKV]"
    [US] Nintendo Game Boy (Feb.1994) "Total Carnage [Model DMG-N8-USA]"
    [AU] Sony PlayStation 2 (2004) "Midway Arcade Treasures 2"
    [US] Microsoft XBOX (Oct.11, 2004) "Midway Arcade Treasures 2 [Model MWO-3201W]"
    [US] Nintendo GameCube (Oct.11, 2004) "Midway Arcade Treasures 2 [Model DOL-GAYE-USA]"
    [US] Sony PS2 (Oct.11, 2004) "Midway Arcade Treasures 2 [Model SLUS-20997]"
    [EU] Microsoft XBOX (Oct.29, 2004) "Midway Arcade Treasures 2"
    [EU] Sony PS2 (Oct.29, 2004) "Midway Arcade Treasures 2 [Model SLES-52844]"
    [US] Atari Jaguar (2005) "Total Carnage [Model CF3006]"
    [US] Microsoft XBOX 360 (Nov.6, 2012) "Midway Arcade Origins"
    [US] Sony PlayStation 3 (Nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
    [EU] Microsoft XBOX 360 (Nov.15, 2012) "Midway Arcade Origins"
    [EU] Sony PlayStation 3 (Nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

    • COMPUTERS:
    [EU] Commodore Amiga (1992)
    [EU] PC [MS DOS] (1994)
    [US] PC [MS Windows, CD-ROM] (Feb.17, 2006) "Midway Arcade Treasures Deluxe Edition"
    [EU] PC [MS Windows, CD-ROM] (Mar.17, 2006) "Midway Arcade Treasures Deluxe Edition"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2948&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
totcarn
Title:
Total Carnage
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Total Carnage (rev LA1 03/10/92)
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