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Super Pinball Action (US, prototype, dual screen) - MAME machine

30966
spbactnp
Super Pinball Action (US, prototype, dual screen)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
spbactnp Super Pinball Action (US, prototype, dual screen)
Short name:
Super Pinball Action
Manufacturer:
Tecmo
Year:
Genre:
Arcade
Category:
Arcade / Pinball
Serie:
Pinball Action
Driver source:
tecmo/spbactn.cpp
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo)
Input:
Buttons only
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
256x224@60 Hz, CRT 15kHz, 2 schermi
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000, Zilog Z80
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker, YM3812 OPL2
Romset
First release:
Mame 0.148u1 released on feb-11 2013
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
spbactn Super Pinball Action (US)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Imperfect
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 33 years ago:

    Super Pinball Action © 1991 Tecmo.

    A pinball game featuring 4 boards:
    • On the Carnival Board, there are two ways to work towards the goal: knocking out the drop targets on the upper board, or hitting the button targets that light the word 'Rhythm' on the lower part of the main board.
    • On the Border Board, the 'INPUT' button targets in the center upper part of the board are the ones to hit to work your way towards your goal.
    • On the Monster Board, you must complete 7 different target areas, each one referring to a body part: 2 roll-throughs for arms, two holes for eyes, two sets of targets for legs and the top rollovers work towards the 'head'.
    • On the Sniper Board, you knock down the 'LOAD' drop targets, then shoot the Shot Bonus button target when lit. You do this 6 times to reach your goal.

    As you go follow through on the game, the warp shots let you see how far you've gone in your quest to finish each board. The fewer clothes each girl has, the further you have gone on that board. Once the women are topless, you've done all you can on that board.

    TECHNICAL
    Game ID: 9002

    Main CPU: Motorola 68000 (@ 12 Mhz)
    Sound CPU: Zilog Z80 (@ 4 Mhz)
    Sound Chips: YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)

    Players: 1
    Buttons: 3

    TRIVIA
    Released in April 1991 in Japan.

    UPDATES
    The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

    TIPS AND TRICKS
    If you see you're on your last ball and the warp light is on, shoot at that target. Warping between boards (or even back to the board you were on) starts you with another set of balls.

    SERIES
    • Pinball Action (1985)
    • Super Pinball Action (1991)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2739&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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Romset:
spbactnp
Title:
Super Pinball Action
Text:
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Super Pinball Action (US, prototype, dual screen)
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