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Sparkz (prototype) - MAME machine

1944
sparkz
Sparkz (prototype)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
sparkz Sparkz (prototype)
Short name:
Sparkz
Manufacturer:
Atari Games
Year:
Genre:
Puzzle
Category:
Puzzle / Drop
Serie:
-
Driver source:
atari/arcadecl.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
30 to 40 (Amendable)
MASH All-Time:
-
Video
Display:
336x240@59.922743 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC68000
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker
Romset
First release:
Mame 0.36b7 released on oct-17 1999
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 32 years ago:

    Dr Sparkz Lab © 1992 Atari Games Corporation.

    This game is a combination of Tetris and Pipe Dream, and is very similar to Cachat/Tube It, another prototype. The player has to make connections, or "sparkz" from the red side to the blue side (or vice versa) so that the monster that the scientist is making could be built. The monster is made piece by piece, and the first piece made is the head after connecting 2 sparkz.

    TECHNICAL
    Board Number: A051420

    Main CPU: Motorola 68000 (@ 14.31818 Mhz)
    Sound Chips: OKI6295 (@ 7.231 Khz)

    Players: 2
    Control: 8-way joystick
    Buttons: 3

    TRIVIA
    It's a very rare prototype, there are only 2 or 3 in existence. The concept was just a little too hard for a mass market. It would make a great game, but Atari never decided to do anything with it. Its earnings in an arcade test just weren't high enough to justify production.

    STAFF
    Project Leader: Kelly Turner
    Programmers: Matt Setzer, Kelly Turner, Norm Avellar
    Graphics: Mark Stephen Pierce
    Engineer: Brian T. McKee
    Additional Designers: Kelly Turner, Mark Stephen Pierce
    Technician: Glen McNamara
    Audio: Brad Fuller
    Product Manager: Linda Adam
    Team Leader: John Ray

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=684&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
sparkz
Title:
Sparkz
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Sparkz (prototype)
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