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Soul Edge (World, SO2/VER.A) - MAME machine

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souledgea
Soul Edge (World, SO2/VER.A)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
souledgea Soul Edge (World, SO2/VER.A)
Short name:
Soul Edge
Manufacturer:
Namco
Year:
Genre:
Fighter
Category:
Fighter / Versus
Serie:
Driver source:
namco/namcos11.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
640x480@60 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Namco C76 (M37702), Sony CXD8530CQ
Audio
Sound:
2 audio channel
Audio chips:
Namco C352, Speaker
Romset
First release:
Mame 0.133u1 released on aug-02 2009
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
souledge Soul Edge Ver. II (Asia, SO4/VER.C)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
souledga Soul Edge Ver. II (SO3/VER.C)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Imperfect
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 28 years ago:

    Soul Edge © 1996 Namco.

    A great 3-D fighting game in which the combatants use hand-held weapons.

    The game is set in the year 1584. The game tells the tale of warriors searching for the ultimate sword, "Soul Edge". It has been given many names throughout the history, such as "The Sword of Salvation", "The Sword of Heroes" and "The Ultimate Sword" among others. Many strong warriors searched for years, but very few actually found it. The sword, currently in the form of a twin pair of long swords, appeared mysteriously in an auction. It was taken by the dreaded Captain Cervantes and nothing was known of his fate thereafter. Now, nine warriors from around the world search for the sword for different reasons. Some for power, others for revenge; some believing it's a benevolent sword, searching for its support; while others knowing of its evil nature, seeking its destruction. Nothing is known for certain about the sword, except for one thing: it brings misfortune to those seeking it.

    TECHNICAL
    Namco System 11 hardware
    Game ID: SO

    Main CPU: PSX (@ 16.9344 Mhz), M37702 (@ 16.384 Mhz)
    Sound Chips: C352 (@ 16.384 Mhz)

    Players: 2
    Control: 8-way joystick
    Buttons: 4

    TRIVIA
    Even if the title screen says '1995', Soul Edge was released in January 1996 in Japan.

    Pony Canyon released a limited-edition soundtrack album for this game (Super Battle Sound Attack Soul Edge - PCCG-00365) on 21/10/1996.

    UPDATES
    • SO1/VER.A: 14:59:02 JAN 29 1996
    Japan release.

    • SO3/VER.A: 14:59:02 JAN 29 1996

    TIPS AND TRICKS
    • Play As Hwang: Insert coin, press and hold Start and pres Up, Down then move to Taki and press Up(x2), Down(x2), then move to Rock and press Down, Up, Down, Up. You will hear a noise if the code works, now move left.

    SERIES
    • Soul Edge (1996, Arcade)
    • Soul Edge Ver. II (1996, Arcade)
    • Soul Calibur (1998, Arcade)
    • Soul Calibur II (2003, Arcade)
    • Soul Calibur III Arcade Edition (2005, Arcade)
    • Soul Calibur Legends (2007, Wii)
    • Soul Calibur IV (2008, PS3, X360)
    • Soul Calibur V (2012, PS3, X360)

    STAFF
    Planner: Takayasu Yanagihara
    Director: Teruaki Konishi
    Game design & Motion management: Hiroaki Yotoriyama
    Character motion adviser: Masataka Ishiguro
    Coordinator: Koh Onda
    System programmer: Norimasa Matsuura
    Main programmer: Shinobu Nimura
    Enemy programmer & Special camera: Masaaki Fukunaga
    Visual effect programmer: Taketoshi Nishimori
    Character model chief artist: Hiroshi Kuwabara
    Character model artists: Junko Kanbe, Daisuke Tsushima, Hitomi Yotoriyama
    Stage model artist: Satoshi Mori
    Visual effect artist: Hisaharu Takahashi
    Character motion artists: Yukie Misaki, Yoshihisa Yaguchi, Kazuyuki Nakamura, Nobuko Endo, Masahiro Onoguchi, Tomoe Yamashita
    Character design: Kohji Mitsunaga
    Title logo designer & Graphics: Hideaki Ito
    Full motion Pac-man demo: Muneyuki Tejima
    Title CG artist: Nobuo takahashi
    Music composer / programmer: Takayuki Aihara
    Sound effect / programmer: Takanori Otsuka
    Tuning & Debug unit: Kazuo Takahashi, Mitsuaki Ishii, Tetsuaki Akatsuka, Norikatsu Yoshikawa, Jin Okubo, Yasumichi Onishi, Satoshi Masukawa
    Motion actors: kenichiro Tamayori, Takayuki Nakayama, Yasuhiro Nakata, Hidesuke Tanaka, Ikumi Yoshida
    Voice actors: Toshiyuki Morikawa, Hekiru Shiina, Fujiko Takimoto, Jin Yamanoi, Michiko Neya, Nobuyuki Hiyama, Takashi Nagasako, Barry Gjerde
    Producer: Masuya Oishi
    Executive producer: Hajime Nakatani

    Cabinet Graphic Design: Don Marshall

    PORTS
    • CONSOLES:
    Sony PlayStation (1996)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2510&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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souledgea
Title:
Soul Edge
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