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Super Nintendo Entertainment System / Super Famicom (NTSC) - MAME machine

33666
snes
Super Nintendo Entertainment System / Super Famicom (NTSC)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
snes Super Nintendo Entertainment System / Super Famicom (NTSC)
Manufacturer:
Nintendo
Year:
Genre:
Game Console
Category:
Game Console / Home Videogame
Serie:
-
Driver source:
Language:
-
Similar games:
Input / Controls
Players:
Up to 2 players
Input:
Joystick 8 ways
Buttons / keys:
Coins:
0
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
512x225@60.098476 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Ricoh 5A22, Sony SPC700
Audio
Sound:
2 channels
Audio chips:
SNES Custom DSP (SPC700), Speaker
Romset
First release:
Mess 0.37b6 released on aug-23 2000
Last release:
Mame 0.209 released on apr-24 2019
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Imperfect
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This Console was published 29 years ago:

    Super Famicom © 1990 Nintendo Co., Ltd.

    TECHNICAL
    Model # SHVC-001

    TRIVIA
    To compete with the popular Famicom, NEC launched the PC-Engine in 1987, and Sega followed suit with the Sega Mega Drive in 1988. Both systems were built on 16-bit architectures and offered improved graphics and sound over the 8-bit Famicom. Nintendo executives were in no rush to design a new system, but they reconsidered when they began to see their dominance in the market slipping.

    Designed by Masayuki Uemura, the designer of the original Famicom, the Super Famicom was released in Japan on Wednesday, November 21, 1990 for 25,000 Yens.

    It was an instant success; Nintendo's initial shipment of 300,000 units sold out within hours, and the resulting social disturbance led the Japanese government to ask video game manufacturers to schedule future console releases on weekends.

    The system's release also gained the attention of the Yakuza, leading to a decision to ship the devices at night to avoid robbery.

    With the Super Famicom quickly outselling its chief rivals, Nintendo reasserted itself as the leader of the Japanese console market. Nintendo's success was partially due to its retention of most of its key third-party developers from its earlier system, including Capcom, Konami, Tecmo, Square, Koei, and Enix.

    Export releases:
    [US] "Super Nintendo [Model SNS-001]"
    [EU] "Super Nintendo [Model SNSP-001]"

    17.17 millions units were sold in Japan and 49.10 millions worldwide (including export releases).

    The Super Famicom was officially discontinued in September 2003 in Japan.

    SERIES
    • Family Computer [FAMICOM] [Model HVC-001] (1983)
    • Super Famicom [Model SHVC-001] (1990)
    • Nintendo 64 (1996)
    • Nintendo GameCube (2001)
    • Nintendo Wii (2006)
    • Nintendo Wii U (2012)

    STAFF
    Designed by: Masayuki Uemura

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=83311&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Cheats:
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Software lists:

If you notice any inaccuracy or error, please report

Data updated on april 25 2019


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Romset:
snes
Title:
Super Nintendo Entertainment System / Super Famicom (NTSC)
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