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Smash T.V. (rev 4.00) - MAME machine

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smashtv4
Smash T.V. (rev 4.00)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
smashtv4 Smash T.V. (rev 4.00)
Short name:
Smash T.V.
Manufacturer:
Williams
Year:
Genre:
Shooter
Category:
Shooter / Field
Serie:
-
Driver source:
midway/midyunit.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Double joystick 8 ways
Buttons / keys:
0
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
410x256@54.70684 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC6809E, Texas Instruments TMS34010
Audio
Sound:
Audio chips:
HC-55516, MC1408 DAC, Speaker, Williams CVSD Sound Board, YM2151 OPM
Romset
First release:
Mame 0.35b4 released on mar-01 1999
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
smashtv Smash T.V. (rev 8.00)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 34 years ago:

    Smash T.V. © 1990 Williams Electronics Games, Incorporated.

    Smash TV is a single-screen shoot-em-up for one or two players and is set in a futuristic game show in the year 1999. Contestants must enter enclosed arenas and compete to collect prizes, money and keys, while fighting to stay alive as they are attacked on all sides by waves of enemies.

    The game is a sequel to the legendary "Robotron: 2084" and like its prequel, utilizes a dual joystick control system, with the left stick controlling player movement and the right controlling the direction of fire.

    Enemy waves enter each arena from four directions via open doorways and all must be killed before players can progress to the next stage. Some arenas feature static gun emplacements set into a wall that must also be destroyed. Power-ups that improve weapons, speed and armor appear at regular intervals, although each only lasts for a limited time.

    Smash TV is broken down into stages, each with a set number of arenas. Tough end-of-level bosses await at the end of each stage. As well as the prizes and power-ups, keys can be collected and if enough have been picked up by the end of the game, players can access a bonus level called the Pleasure Dome.

    TECHNICAL
    The first series of cabinet was released with 19-inch monitors while the more common second series was fitted with 25-inch monitors.

    Williams Y Unit hardware
    Game No. 3044-U1

    Main CPU: TMS34010
    Sound CPU: Motorola M6809
    Sound Chips: Yamaha YM2151, DAC, HC55516

    Players: 2
    Control: Double 8-way joysticks

    TRIVIA
    Smash T.V. was released in April 1990.

    A superb spiritual sequel to 1982's legendary single screen shoot-em-up, "Robotron: 2084". The Classic Robotron game-play is enhanced further with the addition of power-ups and imaginative and challenging end-of-level bosses. The two-player game introduced a very high level of competitiveness as both players try to beat each other to the power-ups, prizes and keys.

    The game seems to be based, at least in part, on the sci-fi action movie, 'The Running Man', starring Arnold Schwarzenegger. This movie itself was based on a book of the same name by Stephen King (under the pseudonym 'Richard Bachman').

    One of Smash TV's more memorable elements was the game show host; at random intervals, a garishly suited, grinning host would pop up and enthusiastically announce such memorable sound-bites as, 'Total carnage! I love it!', 'I'll buy that for a dollar!' (taken from the 1987 movie Robocop), 'I love it!', 'Big money! Big prizes! I love it!'.

    A Smash T.V. sequel was planned, but the project never got past the planning stage and nothing more was heard of it. While Smash TV has yet to see a fully-fledged sequel, it WAS followed by a semi-sequel in the form of 'Total Carnage'; a military-themed scrolling shoot-em-up which was housed in a cabinet very similar to that of Smash T.V.s and shared the same dual joystick controls. Upon completion of Total Carnage's incredibly difficult first level, a message screen appeared stating that "all Smash T.V. players should quit and flee from this machine" before Total Carnage's already high difficulty level increased further. A solid follow-up to an already challenging game.

    On the 2005 video game "Grand Theft Auto - Liberty City Stories", there is a side-mission called 'Slash TV', which parodies this game, where the player's character is surrounded by enemies, and is awarded cash for eliminating waves of them. The camera angle changes from the game's traditional third-person to a slightly angled overhead view so it looks like the original.

    UPDATES
    Revision 1:
    • Software version 3.01.

    Revision 2:
    • Software version 4.00.

    Revision 3:
    • Software version 5.00.
    • Added the 'Reset secret warp' (see 'Tips And Tricks' section for more info).
    • Reduced difficulty (Factory setting: 3 (easy) instead of 5 (medium)).

    Revision 4:
    • Software version 6.00.

    Revision 5:
    • Software version 8.00.
    • Added the famous 'Pleasure Dome'.
    • Changed some 'in-game texts'.

    TIPS AND TRICKS
    • Smash TV Game Rules:
    1. Move with LEFT joystick to avoid enemies and gather prizes (cash and game show gifts).
    • Fire weapons with RIGHT joystick and collect power-up icons for increased firepower.
    • Advance to next game arena when enemies are gone.
    • Secret Warp (Works on 5.00 and Up): when you start a game of Smash T.V. on the first level, reset the machine, it'll take you to the 'Secret Warp 3' and take you to the third boss stages.
    • Difficulty: the game is known to adjust its difficulty by the daily high score list. If the high scores are too high, making the game too hard, just reset the machine:).
    • Don't try to conserve ammo. Your shots should be efficient and kill as much as possible, and you won't have time to think about conserving shots (especially in the latter stages). The pattern of moves you should follow at the end of each board to reach the easiest boards is:
    Level 1: right, up; and then you have no choices.
    Level 2: up, right; and then again, no choices.
    Level 3: right, right, down; and then you have no choices.

    • When playing with 2 people, if one player finishes the level near an exit, the other will 'walk through the wall' to the next room. Can be useful on some levels.

    STAFF
    Smash TV Design Team: Mark Turmell (MJT), John Tobias (JON), Tim Coman (TIM), Eugene Jarvis (DRJ), Todd Allen, George N. Petro, Larry DeMar, Jack E. Haeger, Cary Mednick, Glenn Shipp (GWS), Al Lasko, Sheridan Oursler, Ray Gay, Mark Loffredo, Ray Czajka, Greg Freres, Jim Nichols, Tim Elliot (TJE), Rob Ashworth

    Music and Sounds: Jon Hey (JON) (HEY)
    Voice of the MC: Paul Heitsch

    Others from High Score Table: (LIP), (MLZ), (ALT), Brian Schmidt (BLS), (DJT), (NLN), (MTN), (TLC), (FAW), (FOO), (BAT), (MAN)

    PORTS
    • CONSOLES:
    Nintendo NES
    [US] (sept.1991) "Smash T.V. [Model NES-5V-USA]"
    [EU] (1991)

    Sega Master System
    [EU] (1992) "Super Smash T.V. [Model MK-27044-50]"

    Sega Genesis / Mega Drive
    [US] (1992) "Super Smash T.V. [Model T-81066]"
    [EU] (1992) "Super Smash T.V. [Model T-81066-50]"

    Nintendo SNES / Super Famicom
    [US] (feb.1992) "Super Smash T.V. [Model SNS-TV-USA]"
    [JP] (mar.27, 1992) "Smash T.V. [Model SHVC-TV]"
    [EU] (feb.18, 1993) "Super Smash T.V. [Model SNSP-TV-UKV]"

    Sony PlayStation
    [US] (sept.30, 1999) "Arcade Party Pak [Model SLUS-00952]"
    [EU] (feb.23, 2001) "Arcade Party Pak [Model SLES-02339]"

    Sony PlayStation 2
    [US] (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
    [EU] (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"

    Microsoft XBOX
    [US] (nov.24, 2003) "Midway Arcade Treasures"
    [EU] (feb.6, 2004) "Midway Arcade Treasures"

    Nintendo GameCube
    [US] (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"

    Microsoft XBOX 360 [XBLA]
    [US] (nov.24, 2005): Retired in 2010.
    [EU] (dec.2, 2005): Retired in 2010.
    [JP] (dec.19, 2005): Retired in 2010.
    [KO] (feb.24, 2006): Retired in 2010.
    [AU] (mar.23, 2006): Retired in 2010.

    Microsoft XBOX 360
    [US] (nov.6, 2012) "Midway Arcade Origins"
    [EU] (nov.15, 2012) "Midway Arcade Origins"

    Sony PlayStation 3
    [US] (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
    [EU] (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

    • HANDHELDS:
    Sega Game Gear
    [EU] (1992) "Super Smash T.V. [Model T-81058-50]"
    [US] (1994) "Super Smash T.V. [Model T-81058]"
    [JP] (jul.29, 1994) "Super Smash T.V. [Model T-81057]"

    • COMPUTERS:
    [EU] Sinclair ZX Spectrum (1991)
    [US] [EU] Commodore C64 (1991)
    [EU] Amstrad CPC (1991)
    [US] [EU] Commodore Amiga (1991)
    [EU] Atari ST (1991)
    [US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
    [EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"

    • OTHERS:
    [US] LCD handheld game (1991) by Acclaim.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2476&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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smashtv4
Title:
Smash T.V.
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