TRIVIA Developed by Toaplan, Slap Fight was released in July 1986 in Japan by Taito.
This game is known in US as "Alcon".
Due to no obvious cause, a white "Space Invader" sometimes flies across the screen when you are approximately 60% through the game.
UPDATES The English bootleg just says 'England' instead of the copyright message before the title screen.
TIPS AND TRICKS
Speed - This will increase your flying speed. Shot - Normal forward fire. Side - Right and left fire. Wing - Double, triple and quadruple fire power. Bomb - Wide range fire Laser - Long range fire. H. Mis - Homing missiles. Shield - Indestructible against three hits.
Super Power-Up: Insert your coin(s) and select one player mode. When you begin the game, do not press the fire button and do not kill anything. Try lasting as long as possible avoiding the enemies' bullets. Your ship will eventually be destroyed and when you resume, you will have all power-ups and weapons. The longer you lasted before being destroyed, the further in the game you'll resume.
Extra Super Power-Up: Start a game, don't score any points and survive until you've passed the first pond/fountain, which appears on the left hand side of screen. You restart with 180,000 points, all power-ups & weapons and are advanced much further in the game.
Helicopter: Start a game, get killed TWICE as soon as possible. You restart with a helicopter sitting on the first left hand side ledge which you can shoot for 170 points.
STAFF Sound composer: Masahiro Yuge
[JP] Sega Mega Drive (june.11, 1993) "Slap Fight MD [Model T-48093]"
Sinclair ZX Spectrum (1987) [EU] Commodore C64 (1987) by Imagine Studios [EU] Amstrad CPC (1987) by Imagine Thomson TO8 (1987) Atari ST Thomson M05 Amstrad CPC (1988) "Les Défis de Taito" Amstrad CPC (1988) "Taito Coin-Op Hits"
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=2470&o=2
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Slap Fight (set 2)
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