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Silk Worm (Japan) - MAME machine

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silkwormj
Silk Worm (Japan)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
silkwormj Silk Worm (Japan)
Short name:
Silk Worm
Manufacturer:
Tecmo
Year:
Genre:
Shooter
Category:
Shooter / Misc. Horizontal
Serie:
-
Driver source:
tecmo/tecmo.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
256x224@59.185606 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
Audio chips:
OKI MSM5205 ADPCM, Speaker, YM3812 OPL2
Romset
First release:
Mame 0.143u4 released on aug-25 2011
Last release:
Mame 0.270 released on sep-26 2024
Clone of:
silkworm Silk Worm (World)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
silkworm2 Silk Worm (set 2)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 36 years ago:

    Silkworm © 1988 Tecmo.

    A shooter game where you control either a jeep or a helicopter and travel through the enemy terrain, shooting various enemies.

    TECHNICAL
    CPU PCB Number: A-41909, 6217A
    GFX - Graphics PCB Number: B-41909, 6217B

    Main CPU: Zilog Z80 (@ 6 Mhz)
    Sound CPU: Zilog Z80 (@ 4 Mhz)
    Sound Chips: YM3812 (@ 4 Mhz), OKI MSM5205 (@ 384 Khz)

    Players: 2
    Control: 8-way joystick
    Buttons: 3

    TRIVIA
    Released in March 1988 in Japan.

    UPDATES
    In the non-Japanese version (set 1 in MAME), the dipswitch for coin A corresponds to what is typically the left coin input, and dipswitch B corresponds to the right.
    In the Japanese version (set 2 in MAME), the dipswitches are swapped, so that dipswitch B corresponds to the left coin, and A to the right. The 1st set also does not display the Japanese warning screen.

    TIPS AND TRICKS
    • Double Bonus: When the big flying ship comes (the one in 4 pieces) that gives you one bonus for each player, fire repeatedly on the second piece before it is in place. If it is destroyed before it is in place, you will be given two bonuses per player instead of one.
    • At the end of level 5: When you arrive to the final enemy, around the hand pointing up of the statue there are two hidden icons. You can fire up with the jeep (or diagonal with the chopper), and you will see that your shots gets stopped by something invisible. If you keep firing, finally two new icons will appear (of course you don't have to kill the final enemy). Take this icon, and you will have a bonus. The bonus depends on your rank. If you have the Eagle rank you will earn 500,000 bonus points. If you don't have it, then you will earn 100,000 bonus points and the Eagle rank.

    PORTS
    • CONSOLES:
    Nintendo Famicom (1990)
    Nintendo Super NES "Super Silkworm": Unreleased prototype.

    • COMPUTERS:
    Amstrad CPC (1988)
    Atari ST (1988)
    Sinclair ZX Spectrum (1989)
    Commodore C64 (1989)
    Commodore Amiga (1989)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2442&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on september 26 2024


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silkwormj
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Silk Worm
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