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Super High Impact (prototype, proto 5.0 09/15/91) - MAME machine

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shimpactp5
Super High Impact (prototype, proto 5.0 09/15/91)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
shimpactp5 Super High Impact (prototype, proto 5.0 09/15/91)
Short name:
Super High Impact
Manufacturer:
Midway
Year:
Genre:
Sports
Category:
Sports / Football
Serie:
High Impact Football
Driver source:
midway/midyunit.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 4 players (solo, 2-4 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
410x256@54.70684 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC6809E, Texas Instruments TMS34010
Audio
Sound:
Audio chips:
HC-55516, MC1408 DAC, Speaker, Williams CVSD Sound Board, YM2151 OPM
Romset
First release:
Mame 0.133u1 released on aug-02 2009
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
shimpact Super High Impact (rev LA1 09/30/91)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
shimpap5 Super High Impact (prototype, rev 5.0 09/15/91)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 33 years ago:

    Super High Impact © 1991 Midway.

    TECHNICAL
    Midway Y Unit hardware

    Main CPU: TMS34010 (@ 6.25 Mhz)
    Sound CPU: Motorola M6809 (@ 2 Mhz)
    Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), DAC (@ 3.57958 Mhz), HC55516 (@ 3.57958 Mhz)

    Screen orientation: Horizontal
    Video resolution: 396 x 256 pixels
    Screen refresh: 53.20 Hz
    Palette Colors: 4096

    Players: 4
    Control: 8-way joystick
    Buttons: 1

    TRIVIA
    Super High Impact was released in September 1991.

    This game features three real songs: "Rock and Roll, Part 2" by Gary Glitter (used in the intro, as well as the end of quarter music), "Sirius" by the Alan Parsons Project (used at the start of the game), and "Na Na Hey Hey Kiss Him Goodbye" by Steam (used at the end of the game).

    TIPS AND TRICKS
    • Easy defense: When on defense, pick the Suicide defense and take control of either one of the 2 nose guards. Hold down the Turbo button and direction yourself at the quarterback before the ball is even snapped. On virtually every single play, you'll blast through the line and nail the quarterback before he can even move regardless of whether or not the play is a run or pass, simply because the offensive line never bothers to block you when this trick is performed.
    • Easily block kicks: When the computer is going for a field goal or extra point, take control of one of the defensive players all the way in the back of the field goal block formation. When the ball is snapped, run at the long snapper, then turbo at the kicker and jump. The glitch comes in the form of the long snapper never bothering to try blocking you, and you'll be able to block virtually any kick with ease.

    SERIES
    • High Impact Football (1990)
    • Super High Impact (1991)

    STAFF
    SUPER HIGH IMPACT TEAM

    Design and Software: Ed Boon (EJB)
    Design and Art: John Newcomer (JRN)
    Sounds and Music: Dan Forden (DWF)
    Video Art: Tony Goskie (TWG)
    Cabinet Art: Doug Watson

    And from the original High Impact: Eugene Jarvis (EPJ), Tim Coman (TIM), Jim Gentile

    Special Thanks To: George N. Petro (GNP), Sheridan Oursler, Mark Loffredo, Steve Ritchie (SSR), Mark Ritchie (MDR), Paul Johnson (PJ), Al Lasko, Jack E. Haeger (JEH), Larry DeMar (LED), Paul Heitsch, Jon Hey (HEY), Mark Penacho (MDP), Rebecca Ellis, Roger Sharpe, Allison Quant (ADQ), Dawn Graham, Pat Cox

    Others from highscore table: (SYD), (JDT), Mark Turmell (MJT), John Vogel (VOG), Mike Boon (MAB), Bill Pfutzenreuter (PFZ), (LJG), (FEB), (TMM), Sam Bennett (SMB), Pat Lawlor (PML), Ward Pemberton (WLP), (MOM), Dan Lee (DKL), Dennis Nordman (DEN), Pat McMahon (PAT), (BLE)

    PORTS
    • CONSOLES:
    Sega Mega Drive (1992)
    Nintendo Super Famicom (1993)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2725&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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Romset:
shimpactp5
Title:
Super High Impact
Text:
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Game:
Super High Impact (prototype, proto 5.0 09/15/91)
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