[img]http://adb.arcadeitalia.net/?mame=shimpactp5&type=ingame[/img] [url=http://adb.arcadeitalia.net/?mame=shimpactp5]Super High Impact (prototype, proto 5.0 09/15/91) (romset shimpactp5) on Arcade Database[/url]
<a href='http://adb.arcadeitalia.net/?mame=shimpactp5'><img alt='' src='http://adb.arcadeitalia.net/?mame=shimpactp5&type=ingame'><br/>Super High Impact (prototype, proto 5.0 09/15/91) (romset shimpactp5) on Arcade Database</a>
Screen orientation: Horizontal Video resolution: 396 x 256 pixels Screen refresh: 53.20 Hz Palette Colors: 4096
Players: 4 Control: 8-way joystick Buttons: 1
TRIVIA Super High Impact was released in September 1991.
This game features three real songs: "Rock and Roll, Part 2" by Gary Glitter (used in the intro, as well as the end of quarter music), "Sirius" by the Alan Parsons Project (used at the start of the game), and "Na Na Hey Hey Kiss Him Goodbye" by Steam (used at the end of the game).
TIPS AND TRICKS
Easy defense: When on defense, pick the Suicide defense and take control of either one of the 2 nose guards. Hold down the Turbo button and direction yourself at the quarterback before the ball is even snapped. On virtually every single play, you'll blast through the line and nail the quarterback before he can even move regardless of whether or not the play is a run or pass, simply because the offensive line never bothers to block you when this trick is performed.
Easily block kicks: When the computer is going for a field goal or extra point, take control of one of the defensive players all the way in the back of the field goal block formation. When the ball is snapped, run at the long snapper, then turbo at the kicker and jump. The glitch comes in the form of the long snapper never bothering to try blocking you, and you'll be able to block virtually any kick with ease.
High Impact Football (1990)
Super High Impact (1991)
STAFF SUPER HIGH IMPACT TEAM
Design and Software: Ed Boon (EJB) Design and Art: John Newcomer (JRN) Sounds and Music: Dan Forden (DWF) Video Art: Tony Goskie (TWG) Cabinet Art: Doug Watson
And from the original High Impact: Eugene Jarvis (EPJ), Tim Coman (TIM), Jim Gentile
Special Thanks To: George N. Petro (GNP), Sheridan Oursler, Mark Loffredo, Steve Ritchie (SSR), Mark Ritchie (MDR), Paul Johnson (PJ), Al Lasko, Jack E. Haeger (JEH), Larry DeMar (LED), Paul Heitsch, Jon Hey (HEY), Mark Penacho (MDP), Rebecca Ellis, Roger Sharpe, Allison Quant (ADQ), Dawn Graham, Pat Cox
Others from highscore table: (SYD), (JDT), Mark Turmell (MJT), John Vogel (VOG), Mike Boon (MAB), Bill Pfutzenreuter (PFZ), (LJG), (FEB), (TMM), Sam Bennett (SMB), Pat Lawlor (PML), Ward Pemberton (WLP), (MOM), Dan Lee (DKL), Dennis Nordman (DEN), Pat McMahon (PAT), (BLE)
Sega Mega Drive (1992) Nintendo Super Famicom (1993)
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=2725&o=2
You're proposing to remove this image from the web site. Please indicate below the reason for the request and will be evaluated as soon as possible.
You can report links for further information, images, video or other url about this game. Carefully fill out the fields below in such a way as to minimize the time required for the integration of this information in the page.
Game initialization (gameinit)
These data are used to solve any problems starting the game in Mame. The specified text will be sent to the site ProgettoSnaps by AntoPISA and integrated with the existing one. Updates are scheduled on a monthly basis so except in special cases you may not immediately see the changes.
Super High Impact
Report this game to a friend, with optional additional message.
Super High Impact (prototype, proto 5.0 09/15/91)
Create e new list
You can create a new private list, visible only to you, that will allow you to group, view or do other operations on your favorite games.
You can create a list using an existing file. In this case, please indicate below.
Trascina qui un file
Export to a file
You can export this list of games on a file so that it can be used by external programs
This option will add all bioses and devices to obtain a working set (no missing files)