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Rise of the Robots (prototype) - MAME machine

30493
rotr
Rise of the Robots (prototype)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
rotr Rise of the Robots (prototype)
Manufacturer:
BFM/Mirage
Year:
Genre:
Fighter
Category:
Fighter / Versus
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
40 to 50 (Decent)
MASH All-Time:
Video
Display:
320x240@50 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Intel I486, NCR 53C7xx SCSI, Texas Instruments TMS32031
Audio
Sound:
2 channels
Audio chips:
16-Bit R-2R Twos Complement DAC, Speaker
Romset
First release:
Mame 0.148 released on jan-11 2013
Last release:
Mame 0.203 released on oct-31 2018
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Unsupported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • A 23-year-old Arcade Video Game

    Rise of the Robots © 1995 Bell-Fruit Mfg. Company, Limited.

    A 1-on-1 fighter in an upright cab.

    TRIVIA
    Rise of the Robots was released in May 1995 in the UK.

    Rise of the Robots is the main attempt by UK slot machine manufacturer Bell-Fruit to create an arcade machine using a PC architecture. The game sealed the systems fate, but not before Gremlin Graphics attempted to port their consumer success 'Zool' to the platform, all games failed in the arcades.

    SERIES
    • Rise of the Robots (1994) [PC]
    • Rise of the Robots (1995)
    • Rise Of The Robots - The Director's Cut (1995) [PC]
    • Resurrection - Rise 2 (1996) [PC]

    STAFF
    Produced By: Peter Jones, Gary Leach, Andy Wood
    Based on a game idea: Shon Griffiths
    Gameplay Design: Gary Leach, Thomas Wardle
    Character Design: Sean Naden
    Set Design: Kwan Lee
    Select Screen: Gary Leach, Andy Clark, Matt Smith
    Cinematics: Kwan Lee, Sean Naden
    Lead Senior Programmer: Gary Leach
    Original Code By: Andy Clark
    Musical Director: Andy Wood
    Music: Brian May
    Engineered by: Justin Shirley-Smith
    Sound FX: Richard Joseph, Rene Beumer, Paul Argyle, Tom Grimshaw
    Sound and Vision Remix: Tom Grimshaw, Andy Wood
    Sound & Vision Engineering: Tom Grimshaw

    PORTS
    This game was ported from the original PC-DOS version developed by Mirage Technologies. It also had many other ports, all of which were published by Absolute Entertainment, and developed by Time Warner Interactive.

    • CONSOLES:
    Amiga CD-32 (1994)
    Panasonic 3DO (1994)
    Nintendo SNES (1994)
    Sega Genesis (1994)
    Sega Game Gear (1994)
    Nintendo Game Boy (1994)
    Sega Master System (1994)
    Phillips CD-i (1994)

    • COMPUTERS:
    Commodore Amiga (1994)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=26829&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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If you notice any inaccuracy or error, please report

Data updated on october 31 2018


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Romset:
rotr
Title:
Rise of the Robots (prototype)
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