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Robocop 2 (Japan v0.11) - MAME machine

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robocop2j
Robocop 2 (Japan v0.11)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

 Project Arca Arcade 
Main data
Romset and name:
robocop2j Robocop 2 (Japan v0.11)
Short name:
Robocop 2
Manufacturer:
Data East Corporation
Year:
Genre:
Fighter
Category:
Fighter / 2.5D
Serie:
Driver source:
dataeast/cninja.cpp
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
320x240@57.79965 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Hudson Soft HuC6280, Motorola MC68000
Audio
Sound:
Audio chips:
Hudson Soft HuC6280, Hudson Soft HuC6280 PSG, OKI MSM6295 ADPCM, Speaker, YM2151 OPM, YM2203 OPN
Romset
First release:
Mame 0.133u1 released on aug-02 2009
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
robocop2 Robocop 2 (Euro/Asia v0.10)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
robocp2j Robocop 2 (Japan v0.11)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 33 years ago:

    RoboCop 2 © 1991 Data East.

    An arcade-only sequel to the 1988 original, placing less of an emphasis on platform action than the face game and concentrating almost exclusively on the shooting aspect.

    TECHNICAL
    Game ID: MAH

    Main CPU: Motorola 68000 (@ 14 Mhz)
    Sound CPU: Hudson Soft HuC6280 (@ 4.0275 Mhz)
    Sound Chips: YM2203 (@ 4.0275 Mhz), YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)

    Players: 2
    Control: 8-way joystick
    Buttons: 3 [LEFT SHOT, RIGHT SHOT, JUMP]

    TRIVIA
    RoboCop 2 was released in March 1991.

    The movie 'RoboCop 2' is rated R by the Motion Picture Association of America. It is intended for mature audiences and parental guidance is advised. Children under 17 are not admitted unless accompanied by a parent or adult guardian.

    Differences between 'RoboCop 2' the arcade game, and 'RoboCop 2' the movie. Beware: may contain some spoilers for both the movie and the arcade game.
    • The gun shop robbers in the movie never had one of them use a chainsaw, whereas the 1st stage boss, he does wield a chainsaw.
    • Stage 2's layout's completely inaccurate. in the arcade game, RoboCop (played by Peter Weller) enters the illicit arcade before entering the 'nuke' factory. in the actual movie, RoboCop and his partner Anne Lewis (played by Nancy Allen) first raid the "nuke" factory first, then they head to the illicit arcade to make a raid.
    • The stage 2 boss does not exist in the actual movie, and as for RoboCop chasing Cain (played by Tom Noonan), RoboCop does this after going back to the abandoned plant in which RoboCop was ambushed and dismantled by Cain and his gang.
    • The motorcycle chase in the movie begins after Cain shakes RoboCop off the van Cain was driving. in the arcade game's second cutscene, RoboCop simply gets on the motorcycle that's against the wall in the end of stage 2.
    • Stage 3 is way off the movie's storyline. in the movie, RoboCop goes to the abandoned plant as soon as he finishes interrogating officer Duffy (played by Stephen Lee). also in stage 3, RoboCop is picked up by a magnet. In the movie, this only happens when RoboCop, gets knocked down to the ground during Cain's ambush. the electric zombie punks that appear in the game, don't exist in the movie.
    • In the cutscene after stage 3, RoboCop finds a man who got gunned down by RoboCop 2. In the movie RoboCop finds Cain's youngest gang member called Hob (played by Gabriel Damon) gunned down who tells RoboCop about RoboCop 2
    • Stage 4 has RoboCop entering Omni Consumer Products H.Q. to find RoboCop 2. In the movie though, after Hob dies, the movie ends up going to the OCP civic centrum.
    • The cutscene that happens in before the final stage has RoboCop 2 (who is using Cain's brain) saying that he's ready to face RoboCop. In the movie RoboCop 2, RoboCop 2 never talks. all he can do is growl and squeal).
    • Speaking of robots that can growl and squeal, Enforcement Droid 209 (A.K.A. ED-209) appears as a mid-stage boss. however in the movie, RoboCop never confronts ED-209 at all, he only appears in the opening Mediabreak news report.
    • In the end RoboCop rips out the brain of Cain off RoboCop 2, but in the arcade game, RoboCop rips the brain from the RoboCop 2 robot (just like Kano's heart rip fatality from the first "Mortal Kombat"). but in the movie, RoboCop gets the brain from the back of RoboCop 2's head. As for the destruction of the brain, RoboCop smashes the brain against the pavement in the movie, in the arcade game however, RoboCop just smashes the brain against the RoboCop 2 robot.

    UPDATES
    Software Versions:
    Version 0.05 USA
    Version 0.10 Euro & Asia
    Version 0.11 Japan

    The US version has the 'Winners Don't Use Drugs' screen.

    In the Japanese version, this adventure begins just at the end of the first game, at that moment when RoboCop enters Dick Jone's office floor. This 'playable intro' was deleted in the World and U.S. versions.

    This exists in the Japanese version only: If you complete the game without using any continues, there will be an extra scene that features RoboCop 2 (aka RoboCain) for the background photo, and some scribbled writing from the staff (it's sort of like the credits, only with Japanese writing that was done with bright colored chalk).

    SERIES
    • RoboCop - The Future of Law Enforcement (1988)
    • RoboCop 2 (1991)
    • RoboCop 3 (1992 - SNES)
    • RoboCop vs The Terminator (1993 - SNES)

    STAFF
    Project leader: Mentaiko
    Game designer: Tohru Kikuchi
    Main programmer: Takaaki Inoue
    Sub programmers: Yasuhiko Nomura, Masao Ishikawa
    Graphic leader: Tomoo Adachi
    Graphic designers: Yoshiyuki Ishibiki, Masayuki Inoshita, Yasuhiko Hirane, Seiichirou Ishiguro, Yoshihiro Yamamoto, Yoshiyuri Urushibara, Yoshinari Kaihou, Eiko Kurihara, Masateru Inagaki
    Sound: Tatsuya Kiuchi (Tatsuya Kiwch), Tomoyoshi Satou (Tomtom Sato)
    Hard: Katsumi Kurihara

    PCB Works: Katsumi Kurihara (KK)

    PORTS
    • CONSOLES:
    [EU] Nintendo NES (1991)
    [US] Nintendo NES (apr.1991) "RoboCop 2 [Model NES-2C]"
    [JP] Nintendo Famicom (apr.2, 1991) "Robocop 2 [Model DFC-2C]"
    [US] Nintendo Game Boy (nov.1991) "RoboCop 2 [Model DMG-R2]"
    [JP] Nintendo Game Boy (mar.19, 1992) "RoboCop 2 [Model DMG-R2J]"

    • COMPUTERS:
    [EU] Atari ST (1990)
    Commodore Amiga [US] [EU] (1990)
    [EU] Sinclair ZX Spectrum (1990)
    [EU] Amstrad CPC (1991)
    [US] Commodore C64 [EU] (1991)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2241&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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Romset:
robocop2j
Title:
Robocop 2
Text:
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