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Q*bert's Qubes - MAME machine

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Q*bert's Qubes
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
qbertqub Q*bert's Qubes
Short name:
Q*bert's Qubes
Manufacturer:
Mylstar
Year:
Genre:
Platform
Category:
Platform / Run Jump
Serie:
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo, 2 alternates)
Input:
Joystick 8 ways
Buttons / keys:
0
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
70 to 80 (Good)
MASH All-Time:
-
Video
Display:
256x240@61.419025 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Intel 8088, MOS Technology 6502
Audio
Sound:
2 channels
Audio chips:
8-Bit R-2R DAC, Gottlieb Sound rev. 1 with Votrax, Samples, Speaker, Votrax SC-01
Romset
First release:
Mame 0.24 released on jun-13 1997
Last release:
Mame 0.225 released on sep-30 2020
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Unsupported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 37 years ago:

    Q•bert's Qubes © 1983 Mylstar Electronics.

    The object of Q•bert's Qubes is to jump around diamond formation of 25 cubes and rotate them so that one or more rows of cubes match the shown target cube (a tic-tac-toe) while avoiding the meltniks, the rat and the purple guys. Jumping on anything green is safe, catching the turtle slows down enemies for a short time and catching the freeze ball freezes enemies for a short time.

    Each level has four rounds and a bonus round and there are 11 levels...
    Level 1: get 1 tic-tac-toe, cubes only have 2 colors
    Level 2: get 1 tic-tac-toe, cubes only have 3 colors
    Level 3: get 1 tic-tac-toe, cubes have 6 colors from this point on
    Level 4: get 2 tic-tac-toes
    Level 5: get 3 tic-tac-toes
    Level 6: get 1 tic-tac-toe, matched target cubes can be rotated
    Level 7: get 2 tic-tac-toes, matched target cubes can be rotated
    Level 8: get 3 tic-tac-toes, matched target cubes can be rotated
    Level 9: get 4 tic-tac-toes
    Level 10: get 3 tic-tac-toes, matched target cubes can be rotated
    Level 11: get 3 tic-tac-toes

    After this levels 9-11 repeat indefinitely.

    TECHNICAL
    Game ID: GV-119

    Main CPU: I8086 (@ 5 Mhz)
    Sound CPU: MOS Technology M6502 (@ 894.886 Khz)
    Sound Chips: DAC, Votrax SC-01

    Screen orientation: Vertical
    Video resolution: 256 x 240 pixels
    Screen refresh: 61.419025 Hz
    Palette colors: 16

    Players: 2
    Control: 4-way joystick (diagonal)

    TRIVIA
    This game was the first to have used both Mylstar and Gottlieb (Gottlieb was renamed Mylstar not too soon after the game was released, Warren Davis also joked that Mylstar is Rat Slime spelled backwards) on two different versions of the marquee).

    A Votrax SC-01 speech synthesis chip is used to generate the incoherent speech of Q•bert swearing, Shoobops (high pitch) and Wrong Way and Ugg (low pitch). The only true speech ever generated is 'Hello, I'm turned on' when the game is first powered up and 'Bye Bye' after entering your initials at the end of a game.

    The Rubik's Cube craze of the time served as a source of inspiration for this game.

    Jean Baudin holds the official records for this game in 'hard Difficulty' setting with 2146905 points on September 27, 2001.

    SCORING
    Land on cube: 5 points.
    Match target cube: 100 points.
    Catch freeze ball: 100 points.
    Land on Shoobops: 100 points.
    Land on turtle: 100 points.
    Spin rat off cube: 5-500 points.

    SERIES
    • Q•bert (1982, Arcade)
    • Q•bert's Qubes (1983, Arcade)
    • Q•bert 3 (1993, Nintendo Super NES)
    • Q•bert (1999, PC CD-ROM, Sony PlayStation)
    • Q•bert Rebooted (2014, Steam)

    STAFF
    Programmed by: Neil Burnstein
    Graphics by: Jeff Lee
    Audio by: David D. Thiel
    Cabinet graphics by: Terry Doerzaph

    PORTS
    • CONSOLES:
    [US] Atari 2600 (1984) [Model PB5550]
    Colecovision [US] (1984) [Model 9950]

    • COMPUTERS:
    MSX [EU] (1986)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2095&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
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If you notice any inaccuracy or error, please report

Data updated on october 3 2020


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qbertqub
Title:
Q*bert's Qubes
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