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Sega Model 1 I/O Board - MAME machine

43534
model1io
Sega Model 1 I/O Board
1
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
model1io Sega Model 1 I/O Board
Short name:
Sega Model 1 I/O Board
Manufacturer:
-
Year:
-
Genre:
System
Category:
System / Device
Serie:
-
Driver source:
sega/model1io.cpp
Language:
-
Similar games:
Input / Controls
Players:
None
Input:
Unavailable
Buttons / keys:
0
Coins:
0
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
Non gestito
Orientation:
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
-
Audio chips:
Romset
First release:
Mame 0.197 released on apr-25 2018
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Not supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This Arcade System was published 27 years ago:

    Model 1 © 1992 Sega Enterprises, Ltd.

    TECHNICAL
    Main CPU: 32bits RISC NEC V60 uPD-70616 @ 16 MHz (2.5 MIPS)
    Graphics Co-Processor: Fujitsu TGP MB86233 FPU 32bits 16M flops

    Sound CPU: Motorola 68000 @ 12Mhz
    Sound chip: 2 x Sega MultiPCM Custom 28 channel PCM chips @ 8 MHz, 1 for Music and 1 for Effects. Each can access up to 8meg sample rom •per chip•
    Sound Timing Chip: YM3834 @ 8MHz (only used for its timers)

    Co-Processor Abilities: Floating decimal point operation function, Axis rotation operation function, 3D matrix operation function
    Geometry: 180,000 polygons/sec, 540,000 vectors/sec
    Rendering: 1,200,000 pixels/sec
    Video: Shading Flat Shading, Diffuse Reflection, Specula Reflection, 2 Layers of Background Scrolling, Alpha Channel
    Video resolution: 496x384 in 65536 colors.

    TRIVIA
    Sega went to General Electric Aerospace (who made the first 3-D simulators for NASA in the 1960s) in 1991-92 for assistance to develop a CG platform architecture for their new experimental 3-D system, which later became known as the Sega Model 1 hardware. Virtua Racer was the game being written to find out how viable hardware 3-D games were, it was never designed to be released, but it was such a success internally they decided to actually release it.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=48345&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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Romset:
model1io
Title:
Sega Model 1 I/O Board
Text:
E-mail:
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Game:
Sega Model 1 I/O Board
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