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The Karate Tournament - MAME machine

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karatour
The Karate Tournament
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
karatour The Karate Tournament
Manufacturer:
Mitchell
Year:
Genre:
Fighter
Category:
Fighter / Versus
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Supported
Rankings
Avarage user rating:
AntoPISA BestGame:
70 to 80 (Good)
MASH All-Time:
Video
Display:
320x240@58.2328 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Versus
Colors:
-
CPU:
Motorola MC68000, NEC uPD7810
Audio
Sound:
Audio chips:
OKI MSM6295 ADPCM, Speaker, Yamaha YM2413 OPLL
Romset
First release:
Mame 0.37b12 (0.48) released on feb-15 2001
Last release:
Mame 0.212 released on aug-03 2019
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This Arcade Video game was published 27 years ago:

    Chatan Yarakuu Shanku - The Karate Tournament © 1992 Mitchell.

    Karate Tournament is a one-on-one fighting game for one or two players, based on the ancient and most well known of martial arts, Karate.

    Players enter a karate tournament - having first selected their preferred skill level, from either White, Brown or Black belt - and fight against a number of progressively tougher opponents. Each victory awards the player with a higher belt grade within their current belt colour - white grade six to white grade five, for example - and if the player wins the tournament, he or she is awarded a higher belt colour and the game ends. If players chooses to play the game on the 'Black Belt' skill level, defeating opponents is awarded with a higher grade, or 'dan' of Black Belt.

    Karate Tournament uses a distinctive graphical technique in that it 'morphs' some of the combatants' movement graphics to simulate speed and motion blur. The game was also unique upon its release in that, in a world of "Street Fighters" and "Mortal Kombats" - replete with fantastical special moves - Karate Tournament was a genuine simulation of a recognized martial art; something not really seen since the first appearance of Data East's legendary genre-defining fighter, "Karate Champ", released eight years' earlier in 1984.

    TECHNICAL
    Main CPU: Motorola 68000 (@ 12 Mhz)
    Sound CPU: uPD7810 (@ 12 Mhz)
    Sound Chips: OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)

    Players: 2
    Control: 8-way joystick
    Buttons: 2

    TRIVIA
    The Karate Tournament was released in December 1992 in Japan.

    STAFF
    Object chief: Utata Kiyoshi
    Object assistants: Super Guruken, Poco.P, Dr. Miyajima, Tetuhiro Kuroda, Ikuko, Fujishima.G
    Back chief: Oyuusan
    Back assistants: Akiko Kosaka, Rikachan
    Sound composer: Yoshi Sasaki
    Sound data: Yos.S, Kouichi Saito, Mitsuko Seto, Ad Make Up, Guruken
    Soft sub: Namcho
    Data input: Kinchan
    Main programmer: David Bo0wy
    Planner: The Fourth Sally

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=442&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on august 4 2019


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karatour
Title:
The Karate Tournament
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