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Kaitei Daisensou (Japan) - MAME machine

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kaiteids
Kaitei Daisensou (Japan)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

 Project Arca Arcade 
Main data
Romset and name:
kaiteids Kaitei Daisensou (Japan)
Short name:
Kaitei Daisensou
Manufacturer:
Year:
Genre:
Shooter
Category:
Shooter / Misc. Horizontal
Serie:
-
Driver source:
Language:
Japanese
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
320x240@60 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
NEC V33, NEC V35
Audio
Sound:
Audio chips:
Irem GA20, Speaker, YM2151 OPM
Romset
First release:
Mame 0.36b6 released on sep-29 1999
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
inthunt In The Hunt (World)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Preliminary
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 31 years ago:

    Kaitei Daisensou © 1993 Irem Corp.

    Kaitei Daisensou is a horizontally-scrolling shoot-em-up for one or two players in which an organization known as the 'Dark Anarchy Society' (also referred to as D.A.S.) used magnetic doomsday machines to melt the polar ice-caps and decimate the world. Although much of the world now lies underwater, some societies survived.

    Upon learning of a new D.A.S. super-weapon being developed, the survivors organize a rebellion force using a newly developed submarine known as the 'Granvia'. The Granvia’s mission is to dive into D.A.S. enforced waters and fight its way through the massed defences to the D.A.S. headquarters itself, to finally destroy D.A.S. and free the world of its tyranny.

    Players take control of a submarine and must shoot their way through waves of enemy craft and gun emplacements, as they are attacked from both beneath the water in which the Granvia moves as well from above the water-line, by battleships, jet fighters and helicopters.

    With the Granvia submarine under constant attack from both above and below, its weapons systems have been designed to deal with this threat. In addition to forward-firing torpedos, the submarine has a secondary weapon system. When fired, this sends rockets or bullets vertically upwards while simultaneously dropping depth charges from its underside. Destroying some enemy craft releases power-ups that can be picked up to boost both the sub's primary and secondary weapons.

    Spiked mines are often chained to the bottom of the sea, these are deadly to the touch but can be destroyed. At certain points during a stage, progress may be blocked by part of the scenery, such obstacles include icebergs and submerged skyscrapers. These must be blasted through before the sub can progress.

    Kaitei Daisensou has six stages with a tough end-of-level boss that must be destroyed to progress to the next stage.

    TECHNICAL
    Irem M-92E system hardware

    Main CPU: V33 (@ 9 Mhz), V30 (@ 7.15909 Mhz)
    Sound Chips: Yamaha YM2151 (@ 3.579545 Mhz), GA20 (@ 3.579545 Mhz)

    Players: 2
    Control: 8-way joystick
    Buttons: 2

    TRIVIA
    The title of this game translates from Japanese as 'Great Underwater War'.

    This is a superb game, created by the same team behind the legendary R•Type series. The superbly-rendered graphics are very similar in style to Irem's R•Type Leo, released a year earlier. Kaitei Daisensou would prove to be Irem's last 'traditional' arcade shoot'em up, although two further R•Type sequels were released for home consoles (see R•Type Series section for more info).

    This game is known in outside Japan as "In The Hunt".

    NAG, the game designer didn't like shoot'em ups with forced scrolling. The idea of the submarine came one day when it feel asleep in a park and was woke up by the sound of a near fountain.

    TIPS AND TRICKS
    There are four endings to the game. You get two of them if you beat the game in 1 Player mode without using a continue or using at least one.
    The other two endings are obtained by playing in 2 Player mode. Once you beat the last boss, both players will have a battle. If either win, you get an ending, but if you let the timer run out, you get another ending.

    STAFF
    Designers: Akio, Susumu, Tomohiro, Ken Kui, Kozo, Takeshi
    Programmer: Nobu, Wanderer
    Sound creator: Ai Ai
    Publicity staff: S. Sakomizu (Sakomizu)
    Planner: Tobi_Nag
    Assistants: Watashiha Sekaino, Honda Chitsujyo, Nanoda Yotte, Kono Oounabarani, Ikitoshi Ikerumono, Sono Chino, Itteki Mademo, Subete Watashino, Mono Nanoda

    PORTS
    • CONSOLES:
    [JP] Sony PlayStation (1995) "Kaitei Daisensou [Model SLPS-00086]"
    [JP] Sega Saturn (1995) "Kaitei Daisensou [Model T-15006G]"

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1251&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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kaiteids
Title:
Kaitei Daisensou
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