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Joe & Mac Returns (World, Version 1.0, 1994.05.19) - MAME machine

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joemacra
Joe & Mac Returns (World, Version 1.0, 1994.05.19)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
joemacra Joe & Mac Returns (World, Version 1.0, 1994.05.19)
Short name:
Joe & Mac Returns
Manufacturer:
Data East Corporation
Year:
Genre:
Platform
Category:
Platform / Run Jump
Serie:
Driver source:
dataeast/simpl156.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
320x240@58 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
ARM
Audio
Sound:
2 audio channel
Audio chips:
OKI MSM6295 ADPCM, Speaker
Romset
First release:
Mame 0.84 released on jul-02 2004
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
joemacr Joe & Mac Returns (World, Version 1.1, 1994.05.27)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
joemacr Joe & Mac Returns (World, Version 1.1, 1994.05.27)
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 30 years ago:

    Joe & Mac Returns © 1994 Data East Corp.

    For this sequel to the sideways scrolling 1991 beat-em-up, "Caveman Ninja", Data East chose to eschew the former's gameplay and create a single-screen platformer with gameplay hugely similar to Toaplan's "Snow Bros.", released in 1990.

    TECHNICAL
    Main CPU: ARM (@ 28 Mhz)
    Sound Chips: OKI6295 (@ 7.627 Khz), OKI6295 (@ 15.255 Khz)

    Players: 2
    Control: 8-Way Joystick
    Buttons: 2
    → [A] Attack With Club, [B] Jump

    TRIVIA
    Joe & Mac returns was released in May 1994.

    UPDATES
    The only difference between the 2 revisions is that the earlier contains an original bug whereby if you get the 'transport to special stage' powerup at exactly the wrong time the game doesn't progress to the special stage, and you become stuck on the level you're on. The later revision fixes that bug.

    SERIES
    • Tatakae Genshijin - Joe & Mac (1991)
    • Tatakae Genshijin 2 - Rookie no Bouken (1992, Nintendo Super Famicom)
    • Tatakae Genshijin 3 - Shujaku-ha Yappari Joe & Mac (1993, Nintendo Super Famicom)
    • Joe & Mac Returns (1994)

    STAFF
    Project Manager: Sanosan
    Planner: Makoto Kikuchi
    Software: Wataru Iida, Kei Ichikawa, Kazuhiko Kobari
    Graphic: Makoto Bizarre Nozu, Seiji Satoh, Gashima
    Music & SE: MR•K
    Hardware: Dr. Yaj Mahal, Taihey Satoh

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=3491&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Cheats:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on march 26 2024


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Romset:
joemacra
Title:
Joe & Mac Returns
Text:
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Joe & Mac Returns (World, Version 1.0, 1994.05.19)
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