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Invinco / Deep Scan - MAME machine

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invds
Invinco / Deep Scan
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
invds Invinco / Deep Scan
Short name:
Invinco / Deep Scan
Manufacturer:
Year:
Genre:
MultiGame
Category:
MultiGame / Compilation
Serie:
Driver source:
sega/vicdual.cpp
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo, 2 alternates)
Input:
Joystick 2 ways (horizontal)
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
30 to 40 (Amendable)
MASH All-Time:
-
Video
Display:
256x224@60 Hz, ruotato di 270°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
Audio chips:
Samples, Speaker
Romset
First release:
Mame 0.33b4 released on may-31 1998
Last release:
Mame 0.251 released on dec-30 2022
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
invinco Invinco
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
IMPERFECT
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 42 years ago:

    Invinco + Deep Scan © 1980 Sega.

    Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.

    Deep Scan is a sub hunting game.

    TECHNICAL
    Game ID: 367-382

    Main CPU: Zilog Z80 (@ 1.93356 Mhz)

    Players: 2
    Control: 2-way joystick
    Buttons: 3

    TRIVIA
    Released during May 1980.

    SCORING
    For Invinco:
    Bottom Blue aliens: 100 points
    White aliens: 200 points
    Yellow aliens: 300 points
    Light Blue Aliens: 400 ponts
    Top Blue Aliens: 800 points
    UFOs: 1,000 - 2,000 points

    TIPS AND TRICKS
    For Invinco:

    • Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.

    PORTS
    • CONSOLES:
    Atari 2600 [Sub Scan] (1982, published by Sega)
    Sega Saturn (Included in Die Hard Arcade)

    • COMPUTERS:
    X68000 (1989)

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=1198&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on december 30 2022


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Romset:
invds
Title:
Invinco / Deep Scan
Text:
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