An abstract racing game in which the player takes on the role of a special government courier, who must deliver a number of secret cargoes to their various destinations at the end of each stage. Gameplay consists of piloting a heavily-armed hovercraft over a series of waterways, avoiding or destroying the enemy craft and barriers that litter each level. Progress is hampered by mines, enemy hovercraft, logs and other obstacles. Money bags can be collected as well as extra fuel.
On-board fuel depletes at a steady pace and players must keep a look out for additional fuel cells. In addition to a forward-firing gun, the hovercraft is equipped with a 'Boost' function. Providing the player has enough boost fuel, the craft can be made to fly in the air for a limited time; useful for avoiding enemies and barriers, as well as for gaining access to certain bonus items.
200 dedicated units were produced in the USA. The selling price was $2595. 750 conversion kits were produced in the USA and 100 in Ireland for European distribution. The selling price was $1295.
STAFF Project Leaders: Dennis Harper, Milt Loper Programmers: Dennis Harper, Andrew Burgess Animators: Deborgh Short, Nick Stern, Chuck Eyler, Will Noble, Sharon Plotkin Audio: Don Diekneite, Brad Fuller Hardware: Sam Lee Technicians: Cris Drobny, Gleen McNamara Product manager: Linda Benzler Project supervisor: Chris Downend Cabinet: Ken Hata, Mike Jang, Ralph Perez Controls: Jack Aknin Video imaging: Rob Rowe, Andrew Burgess
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