[img]http://adb.arcadeitalia.net/?mame=fstarfrc&type=ingame[/img] [url=http://adb.arcadeitalia.net/?mame=fstarfrc]Final Star Force (US) (romset fstarfrc) on Arcade Database[/url]
<a href='http://adb.arcadeitalia.net/?mame=fstarfrc'><img alt='' src='http://adb.arcadeitalia.net/?mame=fstarfrc&type=ingame'><br/>Final Star Force (US) (romset fstarfrc) on Arcade Database</a>
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A sequel to Tehkan's 1984 shoot-em-up classic, "Star Force", featuring improved graphics and sound and a new weapons power-up system. The player's ship is equipped with three smart bombs and the fire button can be held down for rapid fire. At regular intervals, a red ship will appear which will release a power-up capsule; the three power-ups available are as follows:
Screen orientation: Vertical Video resolution: 224 x 256 pixels Screen refresh: 60.00 Hz Palette colors: 4096
Players: 2 Control: 8-way joystick Buttons: 2
TRIVIA Released in September 1992.
UPDATES The US versions have the 'Winners Don't Use Drugs' and the 'Recycle It, Don't Trash It!' screens.
TIPS AND TRICKS Pulsator capsules and fire power will automatically be increased after a period of time, So do not hesitate use the smart bomb if you are in a dangerous situation. Always choose the Thunder Cannon as this is the most powerful of the three primary weapons available. Try to position your ship to the right of the screen as enemy craft tend to appear on this side.
SERIES
Star Force (1984, Arcade)
Super Star Force [Model TCF-ST] (1986, Famicom)
Final Star Force (1992, Arcade)
STAFF Programmers: Mae-Yan, Laplace, Jun Mechanical designers: Kazu Tomita, Bon, Hamali Tel, Sato Dou!, Kotoe Murasaki Background designers: Nawa Lin, Satoru, A. Haruno, Bon, Hamali Tel, Sato Dou!, Kazu Tomita, B. F. R BGM composers: Wakasugi Matsuri, Yamasan, Kaorin, Rikarin BZ, Rio Sound effects: Wakasugi Matsuri Artwork Designer: Maru-Kata
CONTRIBUTE Edit this entry: https://www.arcade-history.com/?&page=detail&id=844&o=2
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