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Diamond Run - MAME machine

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Diamond Run
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
diamond Diamond Run
Short name:
Diamond Run
Manufacturer:
KH Video
Year:
Genre:
Category:
Maze / Digging
Serie:
-
Driver source:
capcom/gng.cpp
Language:
English
Similar games:
Input / Controls
Players:
Only one supported (solo, 2 alternates)
Input:
Joystick 4 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
30 to 40 (Amendable)
MASH All-Time:
Video
Display:
256x224@59.637405 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Motorola MC6809, Zilog Z80
Audio
Sound:
Audio chips:
Speaker, YM2203 OPN
Romset
First release:
Mame 0.22 released on may-25 1997
Last release:
Mame 0.264 released on mar-26 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 35 years ago:

    Diamond Run © 1989 KH Video.

    An arcade puzzle game in which a single player must tunnel their way through a number of underground caves, collecting the many gems spread throughout the levels. Each cave is littered with rocks which, should they fall onto the player, will result in a loss of life. Carefully planned tunnels can be dug to manipulate the direction in which the rocks fall, however, which makes them an effective weapon against the many enemies that populate the levels. A number of red explosives can be found which can also be used to kill enemies and also to destroy any walls blocking the player's path. Again, like the rocks, these must be used carefully to prevent the explosion from killing the player.

    In order to complete a level, a specified number of gems must be collected. Once a sufficient amount of gems have been collected, an exit will open which the player must enter to proceed to the next cave.

    Diamond Run is heavily based on First Star's Commodore C64 classic, 'Boulder Dash'.

    TECHNICAL
    Main CPU: Motorola M6809 (@ 1.5 Mhz)
    Sound CPU: Zilog Z80 (@ 3 Mhz)
    Sound Chips: (2x) Yamaha YM2203 (@ 1.5 Mhz)

    Screen orientation: Horizontal
    Video resolution: 256 x 224 pixels
    Screen refresh: 60.00 Hz
    Palette colors: 256

    Players: 2
    Control: 4-way joystick
    Buttons: 1

    TRIVIA
    The game uses two (or probably more) songs of the "Ghost'n Goblins" arcade game.

    STAFF
    Designed by: Kyle Hodgetts

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=635&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
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Data updated on march 26 2024


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Romset:
diamond
Title:
Diamond Run
Text:
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