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Demon - MAME machine

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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
demon Demon
Manufacturer:
Rock-Ola
Year:
Genre:
Shooter
Category:
Shooter / Field
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 2 ways (horizontal)
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Supported
Rankings
Avarage user rating:
AntoPISA BestGame:
70 to 80 (Good)
MASH All-Time:
Video
Display:
ruotato di 180°
Orientation:
Scrolling:
Unknown
Colors:
-
CPU:
Cinematronics CPU, Zilog Z80
Audio
Sound:
Audio chips:
AY-3-8910A PSG, Speaker
Romset
First release:
Mame 0.35b6 released on mar-15 1999
Last release:
Mame 0.210 released on may-30 2019
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
-
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This Arcade Video game was published 37 years ago:

    Demon © 1982 Rock-ola.

    An old overhead-view shoot'em up game.

    TECHNICAL
    Main CPU: CCPU (@ 5 Mhz)
    Sound CPU: Zilog Z80 (@ 3.579545 Mhz)
    Sound Chips: (3x) General Instrument AY8910 (@ 3.579545 Mhz)

    Screen orientation: Horizontal
    Video resolution: 224 x 256 pixels
    Screen refresh: 38.00 Hz
    Palette colors: 32768

    Players: 2
    Control: 2-way joystick
    Buttons: 3

    TRIVIA
    Demon was created on Cinematronics' vector hardware by Rock-Ola. The flickering is normal:)

    SCORING
    Collecting a crystal: 100 points.
    Dropping a crystal in the shuttle: 100, 200, 300 etc. up to 1,000 points then back to 100 points.
    Each second survived: 10 points.
    Destroying large alien with tail: 1,500 points.
    Off centre hit on large alien: up to 1,300 points.
    Destroying a mutated crystal: 400 points.

    TIPS AND TRICKS
    • At the start of the game, concentrate on loading as many crystals as you can. Don't worry about the enemy ships yet as they are easy to avoid.
    • The mutated aliens with the tails which appear later in the game are worth the most points. You get 1,500 for a direct hit destroying them, but also points for each near non-fatal hit. Get a few hits off-target if you can, as they can be worth 1,300 points each!
    • Keep an eye on your shot power remaining and be ready to collect a crystal if necessary to recharge.
    • If the shuttle appears on screen level with the bottom block, keep collecting crystals and don't drop any off until the shuttle is clear of the block. You can often lose a life if you are carrying a crystal and can't get to the shuttle before it explodes.

    STAFF
    Designed and programmed by: Joe Ulowetz

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=618&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on may 30 2019


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