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Corvette (PX3 Prototype) - MAME machine

45074
corv_px3
Corvette (PX3 Prototype)
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
corv_px3 Corvette (PX3 Prototype)
Manufacturer:
Bally
Year:
Genre:
Electromechanical
Category:
Electromechanical / Pinball
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Only one supported
Input:
Unavailable
Buttons / keys:
0
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Avarage user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
512x128@60 Hz, CRT 15kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
Analog Devices ADSP-2105, Motorola MC6809E
Audio
Sound:
Audio chips:
DMA-driven DAC, Speaker
Romset
First release:
Mame 0.211 released on jun-26 2019
Last release:
Mame 0.212 released on aug-03 2019
Clone of:
corv_21 Corvette (2.1)
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
-
Required files:
Status
OVERALL:
PRELIMINARY
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Unsupported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • This Coin-op Pinball was published 25 years ago:

    Corvette © 1994 Bally Midway.

    TECHNICAL
    Midway WPC-Security
    Model Number: 50036

    Main CPU: Motorola M6809 (@ 2 Mhz)
    Sound CPU: ADSP2105 (@ 10 Mhz)
    Sound Chip: DMA-driven DAC

    TRIVIA
    Released in September 1994. 5,001 units were produced.

    One of the tracks is the Holstein Track, and Holstein is a breed of cow.

    When you start the 'Catch me if you can'-sequence a car with one of 4 women drives up on the screen, but at rare occasions a cow drives the car instead, with the text 'Moo' at the bottom of the screen.

    UPDATES
    Version L-1
    Date: September 12, 1994
    • Initial release to production.

    Version L-2
    Date: October 4, 1994
    • Added a difficulty setting for relighting kickback.
    • LT5 LOCK can no longer time out during REV mode.
    • Enhanced logic on lower rev gate to better catch the ball.

    Version 2.1 (Changes from version L-2)
    Date: January 24, 1996
    • Fixed Super Charger lamp. It was not blinking when it was the next available speed part.
    • Fixed ball save during buy-in.

    TIPS AND TRICKS
    Before you plunge the ball into play, hit a flipper button to make the motor shake with a reving sound.

    STAFF
    Concept: George Gomez (GG)
    Design: George Gomez, Tom Uban (TWU), Thomas M. Kopera (TMK)
    Art: Dan Hughes
    Software: Tom Uban, Bill Grupp (WAG)
    Dots/Animation: Scott Slomiany, Eugene Geer (EG)
    Mechanics: Thomas M. Kopera
    Music & Sounds: Paul Heitsch (PH)
    Guitars: Vince Pontarelli

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=5272&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Ports:
Devices refs:

If you notice any inaccuracy or error, please report

Data updated on august 4 2019


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Romset:
corv_px3
Title:
Corvette (PX3 Prototype)
Text:
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