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Fighting Bujutsu - MAME machine

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bujutsu
Fighting Bujutsu
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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
bujutsu Fighting Bujutsu
Short name:
Fighting Bujutsu
Manufacturer:
Konami
Year:
Genre:
Fighter
Category:
Fighter / 3D
Serie:
-
Driver source:
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 concurrents)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
-
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
-
MASH All-Time:
-
Video
Display:
512x400@60 Hz, CRT 31kHz
Orientation:
Horizontal
Scrolling:
Unknown
Colors:
-
CPU:
IBM PowerPC 403GA, IBM PowerPC 603, IBM PowerPC 604
Audio
Sound:
2 channels
Audio chips:
DMA-driven DAC, Ricoh RF5C400, Speaker
Romset
First release:
Mame 0.143u5 released on sep-06 2011
Last release:
Mame 0.236 released on sep-28 2021
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
NO DUMP
Required files:
Status
OVERALL:
PRELIMINARY
Emulation:
Preliminary
Graphic:
Imperfect
Color:
Good
Sound:
Imperfect
Cocktail:
Good
Protection:
Good
Save state:
Unsupported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 24 years ago:

    Fighting Bujutsu © 1997 Konami Company, Limited.

    A 3-D fighting game from Konami.

    TECHNICAL
    Konami Cobra System Hardware

    Main CPU: Power PC603e 100MHz
    Sub CPU: Power PC604 100MHz & Power PC403GA 33MHz
    Sound CPU: 68EC000 @16 MHz
    Sound Chip: Ricoh RF5C400 PCM 32 Channel, 44.1 kHz Stereo Output, 3D Effect Spatializer
    Video Boards: 3DFX Chips X 2 (1 for PixelFX and 1 for TexelFX)
    3-D Mathmatics Chip: Analog Devices "Sharc" Chip
    Control Chip?: AMD Mach 111 Microcontroller N676A1
    Video resoution: 640 x 400 Pixels + Mini LCD Screen Capability
    Colours: 16 bit Color x 2
    Raster System: 144 bits/pixel Frame Buffer including 16 bit Color x 2, 8 bit Alpha, 32bit Depth (Floating Point Z-buffers), 12 bit Stencil, 256 Level alpha Blending, Polygon & Wire Frame Rasterization
    Rendering: 1-5 Million Polygons/sec, 50-250 Million Pixels/sec

    TRIVIA
    Also known as Fighting Wu-Shu, Fighting Bujutsu was released in August 1997. It was the first (and only) game to run on Konami's powerful Cobra hardware. Konami's fighting game was in direct competition with Sega's "Virtua Fighter 3".

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=4187&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
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Data updated on september 30 2021


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Romset:
bujutsu
Title:
Fighting Bujutsu
Text:
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