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Bomb Bee - MAME machine

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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
bombbee Bomb Bee
Short name:
Bomb Bee
Manufacturer:
Namco
Year:
Genre:
Ball & Paddle
Category:
Ball & Paddle / Breakout
Serie:
Driver source:
namco/warpwarp.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Paddle
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Supported
Rankings
Average user rating:
AntoPISA BestGame:
30 to 40 (Amendable)
MASH All-Time:
Video
Display:
272x224@60.606061 Hz, ruotato di 90°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Intel 8080
Audio
Sound:
Audio chips:
Speaker, Warp Warp Custom Sound
Romset
First release:
Mame 0.36b16 released on feb-03 2000
Last release:
Mame 0.271 released on oct-31 2024
Clone of:
-
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 45 years ago:

    Bomb Bee © 1979 Namco.

    In this old ball and paddle game, you control a paddle that must rebound a ball into the colorized bricks and pop-bumpers.

    TECHNICAL
    Main CPU: Intel 8080 (@ 2.048 Mhz)
    Sound Chips: Custom (@ 2.048 Mhz)

    Players: 2
    Control: paddle
    Buttons: 1

    TRIVIA
    Bomb Bee was released in June 1979 in Japan.

    Upon joining Namco, Mr. Iwatani wanted to design pinball games. Gee Bee, Cutie Q and Bomb Bee were his early video game/pinball hybrids. Toru Iwatani would achieve later, greater fame by designing "Pac-Man".

    SCORING
    Pop Bumpers: 10 or 100 points
    Spinner: 10 or 100 points
    Green Drops: 10 points
    Blue drops: 20, 40, 60 or 80 points
    1st row of drops: 10 points
    NAMCO lights: 50 points
    Big Pop: 1,000 points

    Adjustments to scoring:
    Finishing red-yellow side drop targets bank puts in barrier to the side drain and increases the pop bumper points on the side cleared.
    Finishing blue top drop targets gives you a big 1,000 pop bumper which you have a limited number of hits you can give it before it explodes and gets replaced by another bank of blue drop targets.
    Lighting all NAMCO lights increases bonus multiplier to 2X.

    TIPS AND TRICKS
    • Occasionally the ball will get stuck in a very long loop (this usually happens with the pop bumpers). Just sit back and relax while the points rack up, but eventually the game will figure out the ball is stuck and shoot it out in some other direction.

    SERIES
    • Gee Bee (1978)
    • Bomb Bee (1979)
    • Cutie Q (1979)

    STAFF
    Designed by: Toru Iwatani

    PORTS
    • CONSOLES:
    [JP] Sony PlayStation (feb.9, 1996) "Namco Museum Vol.2 [Model SLPS-00210]": as a hidden game.
    [JP] Sony PlayStation (feb.9, 1996) "Namco Museum Vol.2 [Model SLPS-00209]": Limited Deluxe Box edition with additional Volume Controller.

    • COMPUTERS:
    [JP] PC-9801 "Bomb Bee / Cutie Q": unreleased prototype by Mindware.

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=305&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
VideoSnaps:

If you notice any inaccuracy or error, please report

Data updated on october 31 2024


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bombbee
Title:
Bomb Bee
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