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Repulse - MAME machine

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GAME SYSTEM CHD BIOS DEVICE PARENT CLONE MECHANICAL SCREENLESS

Main data
Romset and name:
repulse Repulse
Short name:
Repulse
Manufacturer:
Crux / Sega
Year:
Genre:
Shooter
Category:
Shooter / Gallery
Serie:
-
Driver source:
orca/kyugo.cpp
Language:
English
Similar games:
Input / Controls
Players:
Up to 2 players (solo, 2 alternates)
Input:
Joystick 8 ways
Buttons / keys:
Coins:
Cabinet:
Cocktail, Upright
Free-play:
Not supported
Rankings
Average user rating:
AntoPISA BestGame:
60 to 70 (Passable)
MASH All-Time:
Video
Display:
288x224@60 Hz, ruotato di 90°, CRT 15kHz
Orientation:
Vertical
Scrolling:
Unknown
Colors:
-
CPU:
Zilog Z80
Audio
Sound:
Audio chips:
AY-3-8910A PSG, Speaker
Romset
First release:
Mame 0.36b3 released on aug-22 1999
Last release:
Mame 0.263 released on feb-28 2024
Clone of:
-
Clones:
Bios:
Not required
Use rom of:
-
Use sample of:
-
Previous romset:
None
New romset:
None
Files
Dump:
GOOD
Required files:
Status
OVERALL:
GOOD
Emulation:
Good
Graphic:
Good
Color:
Good
Sound:
Good
Cocktail:
Good
Protection:
Good
Save state:
Supported
Additional infos
  • History
  • Info
  • Score
  • PCB
  • Commands
  • Init
  • Driver
  • XML
  • Arcade Video game published 39 years ago:

    Repulse © 1985 Sega.

    Repulse is a 1985 arcade game by Sega. It was renamed '99: The Last War when licensed to Kyugo (who developed the hardware) and Proma. There's also a bootleg version of it named Son of Phoenix.

    With a spaceship, the player shoots several kind of robotic enemies and spaceships. At the end of every stage (except for the first one), the player meets a huge enemy spaceship as the stage's boss. Player's spaceship is equipped with a limited force shield which allows it to resist any kind of attack, though energy drains both while it is active and whenever the ship gets hit during use. Power-ups come in the form of ally helicopters (except scene I, where a space shuttle drops the power-up), that bring to the player a new shot (much faster than the normal one) and refills the ship's force field meter.

    Scenes in this game are:
    I. Encounter
    II. Invasion
    III. Crisis
    IV. Counterattack
    V. Advance
    VI. The last war.

    TECHNICAL
    Main CPU: (2x) Zilog Z80 (@ 4.608 Mhz)
    Sound Chips: (2x) General Instrument AY8910 (@ 1.5 Mhz)

    Players: up to 2 (alternating turns)
    Control: 8-way joystick
    Buttons: 2
    → [A] Shoot, [B] Shield

    TRIVIA
    Repulse was released by Sega in June 1985. Produced by Crux.

    Default high scores (rank, score and name):
    1 50000 (Ichiban)
    2 50000 (Niban)
    3 50000 (Sanban)
    4 50000 (Yonban)
    5 50000 (Goban)

    Licensed products:
    '99 The Last War (Proma)
    '99 The Last War (Kyugo)

    Known Bootlegs/Hacks:
    Son of Phoenix (Associated Overseas)

    Stages in this game are known as "scenes" and are numbered in Roman numerals, although IV and VI are poorly written; they look more or less like N and mirrored N respectively.

    High score allows to enter up to 10 characters.

    Extra life can be earned every 50000 or 70000 points, depending on the dip switch set by operator.

    UPDATES
    One version has different stage 1, played during daytime. Other versions have all the stages played after dark.

    Son of Phoenix (bootleg) has a different ending: [You have saved the world. You were simply, "marvelous". The end?]. No staff roll appears after this message.
    The beginning is also different (and longer): [In 1980 the Phoenix empire was defeated and returned to their native Centuri solar system. Now after many years of planning, the son of Phoenix will lead the alien army to destroy earth and avenge the death of his father. You must stand alone to protect everything we believe in, yuppies, hamburgers, and mom. Good luck, we know you will be marvelous.].

    TIPS AND TRICKS
    • Power-up:
    After the middle of each stage there's a helicopter (a shuttle on 1st stage) that drops a power-up item. So, don't destroy it until it releases the power-up. Be careful with the helicopter scrap after destroying it, it can kill you.

    • Bonus life:
    At the 2nd and 4th stage there is a chance to pick up a 1up item: a group of blocks appears floating on the upper part of the screen, you have to shoot the blue one. You have to hit it with one shot, if you don't, the blue block will turn red.

    • Moai Statues:
    Be careful with the Moai Statues at the 6th (last) stage. Always check if its eyes turn red; if it starts flashing, it will shoot.

    • Energy meter:
    Don't use the energy all the time, it doesn't replenish after a scene. So if you ended a scene without any (or with very low) energy, you have to wait for a helicopter to drop the energy parachute, or (if you have more than 1 life) enforce a life loss.

    STAFF
    Director: Shunkoh Miki
    Programmers: Shunkoh Miki, Tatsuya Uemura
    Character designers: Atsushi Kawaguchi, Minoru Harada, Hiroyasu Kobayashi
    Music & sound effects: Tatsuya Uemura

    CONTRIBUTE
    Edit this entry: https://www.arcade-history.com/?&page=detail&id=2206&o=2
    Informations provided by © Alexis Bousiges
    Informations provided by Contribute to the translation
  • Informations provided by
    Informations provided by / © Copyright of Fujix
  • Informations provided by
  • Informations provided by
  • Informations provided by Fabricio Coroquer, revisited from the work of
    NOTICE: The short version was discontinued in November 2019
  • Informations provided by Contribute
  • Informations provided by
  • Informations provided by
Dip-switches:
Cheats:
Ports:
Devices refs:
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If you notice any inaccuracy or error, please report

Data updated on february 28 2024


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repulse
Title:
Repulse
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